Conan Exiles

Conan Exiles

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Imp's Exiles Star Metal Weapons
   
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File Size
Posted
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72.110 MB
14 Nov, 2020 @ 1:25pm
14 Oct, 2022 @ 10:33pm
43 Change Notes ( view )

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Imp's Exiles Star Metal Weapons

In 1 collection by Nordali
Imp's Exiles - Realm of Mischief
35 items
Description
Want to support me in my modding endeavours? https://www.paypal.com/donate?hosted_button_id=DV8KAGU5LAA5U
Thank you! <3
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This mod adds reskinned and upgraded versions of the Vanilla Star Metal weapons and tools to the game at levels 75 (Starfire, orange), 105 (Starlight, blue) and 150 (Starblood, dark red).
***NEW*** Now also in green ("Starvenom") and purple ("Starlotus"), at the same stats and level as Starblood!

You'll obviously need a mod that raises the maximum level in order to access the recipes.

Development status:
- Mod complete - 36 weapons (12 sets) included
- Fully compatible with Siptah
- Expansion completed: added Tools to all groups
- Expansion 2 completed: green weapons and tools added
- Expansion 3 completed: New versions of all weapons and tools upgraded that you can upgrade to, for maximum stats
- Expansion 4 completed: purple weapons and tools added
- 3.0 Rebalancing completed


ID range: 274500 to 274999

The bows are compatible with arrows from the most common mods. If you find any incompatible arrows, I'll be happy to add them - see "Discussions" section.

This mod is available to anyone who wants it, but specifically made for "Imp's Exiles" Server group.
Find those servers (and me) here:
https://discord.gg/nty6DDsQFc
Popular Discussions View All (4)
6
4 Jul, 2021 @ 9:51am
Imp Workbench
Reaper_VII7
3
15 Oct, 2022 @ 5:38pm
Arrow Compatibility
Nordali
1
29 Jun, 2021 @ 5:01pm
Star Venom bug
Seojin
46 Comments
Nordali  [author] 17 Jun @ 12:06am 
Hi!
Sorry I never commented - Dementia, I'm getting old.
Can't update anything anymore for related reasons. :(

If there is an existing developer though who wants to take over, I'll happily give it (and my other mods) away!
*✩WonderWoman✩* 26 May @ 6:08pm 
I love this mod, pleaaaaase? Update?
Nordali  [author] 14 Oct, 2022 @ 10:20pm 
We all feel you Gvidon :D
TheAvonix: I just finished implementing the stat bonuses, along with rebalancing all the weapons - that's coming in a few minutes.
There's no plans for a thrall though, I just can't make the thrall slot disappear from the bench. (I have included "thrall bonuses" in the recipes/items directly).
Gvidon 20 Sep, 2022 @ 10:29am 
is that unique created in 3.0? the magic system is not impressive. we all once played skyrim, that's where the magic was. everything else in the game is fucked up. of course, developers need to spin like a top in front of the management, proving their usefulness. everything has changed and I'm extremely dissatisfied with the update. that's why i can't play the old version? I want to play what I paid for. and not in what funk imposes on me. with every update, patch, my game breaks. I'm tired of dealing with it every time. downloaded a pirated copy for my enjoyment. and funk ... yes, he went on a long sexual journey.
TheAvonix 16 Sep, 2022 @ 2:52pm 
Love the mod so far, and finally got to using the first of the weapons, but noticed they dont have the new STR or AGI based setups on there, making them not apply the STR or AGI bonuses? Are you able to hook those into their proper stat bonuses? Any plans for a thrall to go into the bench?
aPOC 16 Sep, 2022 @ 2:42pm 
Thank you for responding and looking forward to the overhaul, great mod by the way.
Nordali  [author] 16 Sep, 2022 @ 2:34pm 
Hi! In theory it is the other way around, but 3.0 messed things up a bit. The mod is getting an overhaul soon, will look into it so :)
aPOC 14 Sep, 2022 @ 1:08am 
I just spawned in the knock out bow and star metal blunted arrows to test on a single player game, the bow does more weapon damage to T4 thralls than concussive damage, they die before being knocked out. I would have thought it should be the other way round, as it is specifically designed for knocking out, it should do very little health damage and high concussive damage.
Nordali  [author] 26 Mar, 2022 @ 5:53pm 
Sorry for not responding, it took me this long to understand most of your post!
- Getting textures (or other assets) from another mod: No, this is not possible. :(
- Return production to the gaming machine: If you mean, put the recipes back into the blacksmith instead of my own bench - this could be done, but I won't. Clutter-wise my own bench is better for most players, and also:
- Putting it back into vanilla benches would mean, you can use thralls with bonuses to craft the weapons. I prefer to have a flat material discount instead of the bonuses, because for those I would have to rebalance (weaken) all the weapons and tools. :)
Gvidon 27 Jan, 2022 @ 5:31am 
Yes, dual swords is a mod. And I don't remember which mod adds these swords. But can you get textures from the mod and make improvements? I also want to ask, is it possible to return the production to the gaming machine? And that vanilla reinforced by slaves does not differ much in characteristics.