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It's a nice launcher, but for me, Steam is just far more convenient.
My current War of the Chosen campaign is rocking 592 active mods. THANK THE GODS for 'The Community Highlander' mod patches. The community made the 'UGRP' for the entire ecosystem and makes modding in that game FAR simpler for the end user. This load order stuff really threw me for a curveball when I dropped into these parts. Heh.
What helped me a lot was to migrate Stellaris on one of my NVME's. It brought 75% faster loading times and I felt a slightly piece of stability.
As for computing, I'm an old AMD user and the best solution for me was always to go big. Bigger graphics card, more RAM, bigger CPU, 144Hz screen aso. In comparison to let's say a shooter or simulation, Stellaris has only quite low requirements.
Never used MangoHud so far, but..hm..how about running it with Lutris?
The ONLY patches below UIOD on my system are the UIOD multi-patcher and the Civic patcher which run below UIOD's main mod. (plus the usual !!!, progress bar, and icon stuff that has to be below UIOD.
Irony's "merge" is a godsend. It's the ONLY reason I'm not crying. Heh.
As any FYI, if you can get mangohud working with Stellaris, lemme know.
DXVK_HUD=full %command% works great, but you have to bash script an on/off toggle which is sooo 10 years ago. :-D
Never had a fps-counter running, but I think I'll give it a try.
Also added a note about UIOD. Well this guide is never ment to be a fixed corset, but only a frame one could better place his own mods in it.
Grok read my guide...puh...hope I could live with all the glory and the fame...
As a veteran of the pile on that happens with games of this nature (see: Cities: Skylines for molasses-ville fps in the latter stages of the game.
The portraits are still evil, but cutting the FPS in 1/2 with those numbers isn't an issue as the fps jumps back to normal when you dismiss the windows.
I even tried to have grok take a swing at this...and (drumroll)...he read YOUR guide, so I had to 'futz' on my own. Orrie's statement on his mod's page convinced me to try it.
When I moved UIOD down, it was like someone took a weight off my gfx card's back. Currently getting close to 500fps in 'system' and 390-500fps on the galaxy map. Before, those numbers were in the low 100-200fps AT the beginning of the campaign. (AMD 5600X/RX6600/Arch/KDE rig.)
part one of deux......