Tabletop Simulator

Tabletop Simulator

497 ratings
MTG 6 player table - scripted
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Type: Game
Game Category: Card Games, Strategy Games
Number of Players: 6
Play Time: 180+ minutes
File Size
Posted
Updated
2.544 MB
20 Nov, 2020 @ 7:28pm
3 Dec, 2024 @ 8:39am
660 Change Notes ( view )

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MTG 6 player table - scripted

Description


(contains a link to an active EDH Discord server on TTS)




Primary functions
  • Scripted Mulligan, Untap, Draw, Scry, Mill, Reveal buttons
  • Right click context menu options that automate some common mechanics:
    ‣ right click your library to Cascade, Reveal until Type, Fetch Basic Land
    ‣ right click a card in hand to Sort Hand by CMC, Random Discard
    ‣ certain individual cards have more options, e.g. clone, morph and cascade
  • Scripted card buttons enable easy/clean tracking of pow/tou, +1/+1 counters, loyalty etc.
  • Support for playmats (experimental): type "playmat imageURL" into chat (imageURL needs to be a link to a publicly hosted jpg or png image)


Key bindings
(numpad keys by default, unless you changed TTS settings):
  • 0 - pass turn (also enables turns if they are off)
  • 1-6 - same as the physical buttons in front of each player: 1untap, 2draw, 3scry, 4mill, 5revealFan, 6revealStack
  • 7 - move selected cards to exile
  • 8 - move selected cards to graveyard
  • 9 - move selected cards to the bottom of library (in a random order)


Card importers
A lot of the automation at the table is only possible if you use one of the THREE different importers at the table. Each one lets you load in a deck by copy-pasting the link to a decklist from a supported deck-building website (e.g. archidekt, moxfield, scryfall) or by copy-pasting a card list directly into TTS.
  • Amuzet's chat importer - works via chat commands: type "scryfall deckURL" into chat, and the deck will spawn at your mouse cursor. If you're new to MTG on TTS, I suggest you just learn to use this one importer - it's the most powerful one. Look here all the various chat commands.
  • Omes' mat importer - looks like this. Drag a mat out from the bag on the edge of the table. This one separates decks into individual piles, and preloads all the tokens.
  • rikrassen's GUI importer - click the button on the edge of the table that looks like this to open the GUI. It works for loading in decks and cubes, and can even do drafts!
How to change cardbacks/sleeves
You have to set the cardback image *before* you import your cards in. Each importer has its own way to do that:
  • Amuzet's chat: type "scryfall back imageURL" into chat
  • Omes mat: click the ••• button on the bottom right of the mat
  • rikrassen's gui: click ⚙ in top right of the interface
How to get specific prints
If you make your deck on archidekt, moxfield, or scryfall, then the importers at the table will import precisely the print you've selected on the website.

You can also import all prints for a specific card by typing "scryfall print cardName" into chat. Do *not* do this for basic lands or any other common cards that would result in 50+ printings -- it will overload the importer!

With the power of scryfall's search syntax[scryfall.com] you can import just about anything by using the "scryfall search" chat command within TTS.

Support for custom-art cards
You can load in custom-art cards individually.
To spawn an existing MTG card with alternate art, type "scryfall imageURL cardName" into chat.
To spawn any image (as a card), just type "scryfall imageURL" into chat.


"The table is broken! There are random huge labels and numbers all over the place and buttons/scripts don't work."
This is an annoying TTS bug that I cannot do anything about: sometimes TTS loads in "ghost cache scripts" from a previous game from the host, which then break all sorts of stuff.

The optimal solution is: if you're going to host a table, restart TTS entirely before loading the one you want.

Alternatively, once *all* the players are connected, reload the workshop table (ctrl-Z to do this quickly).


I want less clutter // I wish to change the room background
Click the X on the instruction panels on the blackboard



Kudos:
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

Just like everybody else and their grand-ma, I pulled components and scripts from a bunch of other tables and mods out there. Then, I did a whole bunch of scripting myself to make the optimal table for my playgroup. I think it turned out quite alright :) a smooth playing experience.
  • Anile8er's table is where it all started (liked his design, made scripts to make it better)
  • Adapted Easy Modules for MtG Encoder by Tyrant and Encoder by Tipsy Hobbit: *major* components allowing for a ton of awesomeness
  • zachstover's sticker module
  • DXHHH101's morph module
  • ulia's room for nice background that doesn't leave the table floating in space
Further inspiration, assets, and good ideas were adapted from: Amuzet's, Izzet's and schoob's tables.


I ended up making a few tables with the same assets for different amounts of players:
4 person table
6 person table
8 person table





read the table description above before posting questions!
If you're asking something that I clearly answered above, I'll just ignore it, sorry :(

If you're reporting some bug or error, provide as much detail as possible. If I can't recreate the bug from your description, I can't fix it. If there's a red error message in the game, what is the message?

If it's about importing cards, you have to indicate which of three importers you're using and precisely which link you were trying to load.

read the table description above before posting questions!
Popular Discussions View All (1)
1
4 Feb @ 9:45pm
Easier method to tutor
Fnnenn
96 Comments
[KOA] 8 Jul @ 3:57pm 
awesome mod! im having a lot of fun with my friends

would be really cool if could to model my own table and room and upload that for play, is there any way i could change that?
NalysArbur 26 Jun @ 12:45pm 
For the mystery booster generator on the table, can you add a context menu item that pulls up UI that lets you change the set that gets generated? Changing the set manually in the script works fine, but it would be much more convenient if you could change the set on the fly. Thank you!
DavisKD94 17 May @ 9:07pm 
Is there potential for adding the Shield Counters to the list of card counters? Or is there a resource I could use to add it in myself?
supermoon3000 6 Apr @ 1:20pm 
Why is the table black when i load in?
Stress Free Gaming 16 Mar @ 2:54am 
Hey, great table. Loving it. I've done a lot of work on mine adding chests containing hundreds of decks so don't really want to scrap it and go back to square one. Suddenly when moving cards around the table onObjectEnterZone and onObjectLeaveZone in global scripting are throwing errors (attempt to index a nil value)

Upon debugging, the nil value is oZone==data[col]["playmat"] when col equals Orange.

I don't even have an orange player - but I see from the zones that you have included a zone for an orange and pink player. Can you shed any light on this?
Fnnenn 28 Jan @ 6:39pm 
Is there a better way to tutor for cards than just using the search function? It only searches 20 at a time.
Nightstalker0628 3 Dec, 2024 @ 9:45pm 
Tables working amazingly again.

Thanks creator!!!!!!
Nightstalker0628 29 Nov, 2024 @ 11:32am 
I am also having the same error that Reason97 is reporting below. it's been working really great, but now it says that I'm getting a Web Request Error: HTTP/1.1 403 Forbidden error. It says it fails importing the deck. I am also using Moxfield to import.

other than that, this has been working amazingly.
Reason97 28 Nov, 2024 @ 10:52pm 
hey just wanted to say we've been loving this table for months now but today for some reason we were getting a "Web Request Error: HTTP/1.1 403 Forbidden" popup anytime we tried to load in a deck from Moxfield, which is the exact website we've all used for this table forever. A quick look said its probably something that needed updated about the mod itself? just wanted to see if you knew anything about it and/or were able to fix it if at all possible!
Debatra 3 Nov, 2024 @ 4:03pm 
@bloop737 Do the TTS tutorial.