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Not sure if Ad Mech has been added to this though.
If you want to draw inspiration from this mod to create your own, please do so. Making more mods with special victory conditions can only make the game more fun :)
Since the RMG can't put the VP beacons you created on the map, have you considered tinkering with the Lord of Skulls instead? Perhaps change his unit in the tables to be the beacon, as maybe a late game "Warp Portal Home" or such? I've been brainstorming trying to think of ways his hard-coded appearance could be altered into some victory condition. The fact that it's programmed to leave in 10 turns could play into this.
Also you could use your method to create a Regicide game mode. Flip the <enemy> tag on death to friendlies, and add this unit to spawn with your faction's starting units. A kingly unit that kills everything else friendly and triggers defeat when he dies.