Torchlight II

Torchlight II

29 ratings
Augmenting Scrolls
   
Award
Favorite
Favorited
Unfavorite
Tags: Gameplay, Items
File Size
Posted
Updated
1.780 MB
24 Nov, 2020 @ 7:46am
23 Apr, 2021 @ 6:58am
5 Change Notes ( view )

Subscribe to download
Augmenting Scrolls

Description
a Scroll that adds effect stat to the equipment using the augmenting method. Using this scroll will give you a freedom to craft an equipment with stats you want to add on it.


Do you want craft a powerfull equipment with the list of stat you need???
Or upgrading your favorite equipment to be more powerfull than before???
With this Scroll you can make it happens. Just go the town, buy the scrolls you want, use the scroll on your equipment then go kill some monster to get the stats.

I made some balance to this scroll, so this willnt make the game become easy or look like cheating.
a. The requirment of monster you need to kill for each scroll is 100
b. Price every scroll is different, more powerfull the scroll add stat the more expensive the price
c. Each scroll has a specific statable equipment "ALWAYS READ THE DESCRIPTION OF SCROLL"
d. None of this scroll can give you an unique stat like skill or another unique stat from unique equipment

You can found the new merchant sell the scroll in every town except the clockwork

ATTENTION!!!
YOU NEED TO UNEQUIP THE EQUIPMENT THAT WILL BE USED BY THE SCROLL
IF YOU ADD A STAT THAT GIVE YOU AN ELEMENTAL DAMAGE ON WEAPON TO MAKE IT GET THE VFX, YOU NEED TO SAVE YOUR GAME THEN RELOAD THE SAVE AFTER YOUR EQUIPMENT HAS THE EFFECT STAT.

Update 04/23/2021
1. Change the Range of Percent Damage Taken by Monster Counts into 0.5m
"because the range is stacked too so i put it on lowest range to balance it"

Update 12/20/2020
Reduce Bonus for Several Scroll
1. Price Reduction Scroll from 10% to 2%
2. Potion Efficiency Scroll from 5% to 2%
4. All Damage Bonus Scroll from 10 to 3
5. All Armor Bonus Scroll from 5 to 1.5

Increase Half of Price of every scrolls
Reorganizing the merchant on every act
Act 1 Percent DMG, Crit DMG, Fumble DMG, Dual Wield DMG, Splash DMG
Act 2 Percent Armor, Slow resist, Dodge change, Block change, Missile reflect change, Health, Mana
Act 3 Plain DMG Bonus, Crit change, Fumble change, Execute change, Attack speed, Cast Speed
Act 4 Plain Armor Bonus, Percent DMG Taken, Percent health, Percent mana

Add 4 new scrolls Strength Percent, Dexterity Percent, Focus Percent, Vitality Percent. sell at every act in basic scroll tab
47 Comments
Crashdyv 3 Feb @ 1:24pm 
Downloaded TL 2 for amusement not having played it for about 8 years. Steam remembered the mods I had been using too.

Swapped mods out and added this one which i had used before. Forgot entirely how fantastically overpowered this mod was. Great fun though!

Augments when completed merge into the item as if the item had dropped with that ability from the start. Repeating an augment will increase the power of the ability. Repeat as desired and walk through the game without fear.

There are two bugs I am aware of, which do not cause any real issue, only annoyance:

1. You can apply an augment to a non-viable item and see the augment text on that item. When the count completes the text will disappear but not apply any ability to the item.

2. You apply the augment to the right item but the count does not increment to complete. Seems to be a bug in application that happens sometimes. Just apply a new augment of the same type and it should start counting.
Torchlight2 Plus 24 Dec, 2024 @ 5:07pm 
I really like this concept! Augmentations are surprising and FUN!

If u like to add an cap limit you could use an custom enchanter that adds max 5 augmentations to the weapons of your choice. Only the results might vary then...
hazaren 3 Sep, 2022 @ 5:07pm 
where All Damage Bonus Scroll on what act i cannot find it?
Dragonautxx  [author] 4 Jun, 2021 @ 7:29am 
@Psixi

thanks man x)
i will try to do it when i got more free time. thanks for the for the idea, i really appreciated it.
i will try when i got the times and sorry it will be slow

have fun :steamhappy:
Psixi 3 Jun, 2021 @ 9:03am 
Hey man, I totally understand that. Put your personal life before something you do as a hobby! If you get any free time to work on it, then that's appreciated. I know how much time these things take up, even just to test something that might not end up working. There is no rush.

When I have some time myself, I will go over to Torchmodders to ask them for any information that could assist you. Don't worry about it, and be safe <3
Dragonautxx  [author] 3 Jun, 2021 @ 7:03am 
@Psixi

and once again it will be so slow for me to work on this mod to make a lot of change, especially for trial and error. and since COVID-19 start my job become more busy then before it, but for now it less busy than last year. but yeah this about times. in a days i just have atleast 4 hour in the front of my pc, and there a lot of think i wanna do. so it really take time to put this idea on especially for me. sorry for it

if you can help me to figure it out, it will make it fast enough to be happend.
Dragonautxx  [author] 3 Jun, 2021 @ 7:03am 
@psixi

maybe there a way to make it possible using statwatcher and dynamic stat, because im using the statwatcher also for restrict the scroll to useable in type equipment. to did it what i said require some dynamic stat and a lot of edit on every scroll. it will need times and effort to make it.

but i start thinking it will be possible, but idk how the game will work while run one trigerable which has so many statwatcher. and how the character actually work when he get so many dynamic stat on him. but it can be discuss in Torchmodder discord forum to figure it out.
Psixi 2 Jun, 2021 @ 1:16pm 
Thx for clarifying. I saw that there's a Clear Stat effect, I'm not sure how it works but do you think it's possible to set Statwatcher to remove the Affix it's applying before it does the Add Stat effect, which would create the illusion of the scroll "limiting" only one Affix (of that Type) to the item? (since it would be removing it then adding the same one)

This wouldn't affect how many different Affixes that can be on any given item, but only allow one of that scroll Type. If this isn't practical or feasible then I still thank you for taking the time to discuss it with me :)
Dragonautxx  [author] 2 Jun, 2021 @ 9:38am 
@Psixi

because the way of this mod adding affixes its a bit tricky, and doesnt use the default ways. so i think it will be imposible to limit the number of type affixes can be added.
your idea will make the choice of affixes you are gonna add need to plan carefully especially for fav weapon, this is good idea for who want a variety of equipment that different focus build.

but really i still doesnt know how to limit it with number slot of affixes can be add.
Thanks for sharing the idea :steamhappy:
Psixi 2 Jun, 2021 @ 7:58am 
Thanks for replying! I meant more specifically how many ADD Stat effects can be added to an item. Like for example, after Augmenting an item with 5 Affixes, no more can be applied to it. Or if you apply an Augment, it resets/overwrites the previous added. I tried adding occupy slot to the custom affixes, but I think that setting might only be used to limit number of Affix when the item is generated. (I'm not experienced or knowledgeable with GUTS)

Of course if this isn't possible, let me know!