Caves of Qud

Caves of Qud

55 ratings
Map Pin Bulk Toggle
   
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Environment: Map, World
Type: Script, UX
File Size
Posted
Updated
60.969 KB
27 Nov, 2020 @ 7:25pm
8 Jun, 2024 @ 2:32pm
7 Change Notes ( view )

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Map Pin Bulk Toggle

Description
Adds an activated ability that pops up a menu allowing you to toggle an entire map location category's (or all categories') map note pins based on various factors.

The primary use case for this mod is to quickly set the visibility of all map pins based on whether or not the player has visited each pin's corresponding location. For convenience, however, I have included the ability to toggle pins for every combination of on/off/neither and unvisited/unvisited status.

Usage: Open the "Use Ability" menu ('A' key by default), highlight the "Toggle Map Pins" ability, press the spacebar, then follow the prompts. Alternatively, press enter to bind a hotkey for quicker access.

If used while on the world map, changes are immediately visible.

Options menu setting provided for category toggle behavior.

Supports new and existing saves.
24 Comments
HunterZ  [author] 20 Jan @ 7:50pm 
@Kinasin yes I just tested and it seems to still work
Kinasin 15 Jan @ 4:22pm 
is this working with 1.0
MobRules 8 Jun, 2024 @ 8:17pm 
Thank you very much! I'll try this out in the morning :)
HunterZ  [author] 8 Jun, 2024 @ 5:08pm 
@MobRules frustratingly, Steam Workshop doesn't seem to support distributing different mod versions for different game versions.

I can't provide support for this, but here is a super-convoluted method that *may* work for manually installing the older version:
1. Right-click Start then Run (or hit Win+R)
2. Type in %appdata% and hit Enter (or click OK)
3. Browse up a level, then down into LocalLow\Freehold Games\CavesOfQud
4. Create a Mods folder in there if none exists
5. Download https://github.com/HunterZ/qudmods/archive/fc3f3a6d7c87361b19499494e192c883789b06d6.zip
6. Extract to an empty folder somewhere
7. Move HZMapPinToggle from the extracted archive into the Mods folder (so that you have Mods\HZMapPinToggle)
8. (Re)start the game
9. Click "Installed Mod Configuration"
10. Set it so that Map Pin Bulk Toggle 1.7 is disabled, and 1.6 is enabled
11. Hit the R key to reload mods
12. Hit Escape to return to the main menu
MobRules 8 Jun, 2024 @ 3:56pm 
(ETA: I couldn't copy and paste the error message, but can take a screenshot if that will help. Also, I'm on Linux, don't know if that matters.)
MobRules 8 Jun, 2024 @ 3:50pm 
Thus update broke my save :(. Fortunately, I made a backup -- but the game won't load with this mod, but removing this mod corrupts the save. Is there a way to load an older version of a mod? (I'm still using the pre-spring-molting update of the game 2.0.206.78, wanted to finish my current save before updating)
HunterZ  [author] 25 Feb, 2024 @ 12:42pm 
Update released to restore being able to activate this on the world map after the 9 Feb 2024 update.
HunterZ  [author] 18 Nov, 2023 @ 10:23pm 
Minor update has been released for the new stable game version.
HunterZ  [author] 28 Jul, 2022 @ 6:54pm 
@The Rogue: You mean as in disabling Tiles? It seems to work for me in that mode, yes.
The Rogue 27 Jul, 2022 @ 1:41pm 
do map pins work on ascii mode?