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all mods runs fine with each other but not when i add youre balast contoroll. i cant float the torps but the fire button isnt active when its fully floated
I do not think its likely the Improved Ballast is influencing the ability to launch torpedoes as it is not really touching that part of the code. You can try to delete the cache and try again.
Please have look at this guide: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2303529052&tscn=1621095560
mod has an issue:
Installed Mods
B128living mod improved Ballast deadly skies Kriegsmarine grid Grossdeutscher rundfunk expand crew Soundtrack for uboat saint nazire mod.
Can fire torps after youre mod is added the rest runs fine with each other
In the mod there is new preset to flood the tanks only partially to set the buoyancy to 40% instead vanilla 0%. The boat is then quite low, but its still possible to man the bridge and conning tower.
Pressing of the button at depth control and using the deck awash action at the valves is linked together. SO when you press the button someone will go to set the valves and when you make the action at the valves the deck awash preset is selected at the depth control.