UBOAT
Improved Ballast Control
155 Comments
stullenandy 19 Oct, 2024 @ 11:22pm 
Moin Moin Salamander...Ich hoffe du kannst diesen Mod für uns alle irgendwann wieder aktuell Hochladen.Nur durch diesen Mod war es möglich die "Vorfluten Funktion" endlich nutzen zu können. Danke :steamthumbsup:
McDewgle 22 Jul, 2023 @ 3:17pm 
⛔️ ATTENTION ⛔️

This mod is no longer being supported. For more functionality and continued development, use Iron Coffins instead.

⛔️ ATTENTION ⛔️
McDewgle 22 Jul, 2023 @ 3:15pm 
Thank you, Salamander. Gonna update my message to top comment as a double precaution against illiteracy ;)
salamander  [author] 22 Jul, 2023 @ 2:18pm 
Done :) Now its in the top, technically most of the things in the mod still probably work, if you use it standalone, however do not use it together with the IC.
EmotionallyBroken 22 Jul, 2023 @ 2:04pm 
Put it in the title / top of the description silly :P
Like right above "This mod improves the interaction with the ballast controls and adds additional tweaks to help with the underwater flooding control."

@Audio File I should , but not everyone can, and not everyone has hours to read all the mods descriptions for updates every time they want to play uboat.
It simply makes sense to put more important information at the start for courtesy to the general public and our fellow players.
Audio File 17 Mar, 2023 @ 5:32pm 
@EmotionallyBroken You should just read the description of the mod you're installing. The mod author took hours out of their limited time to make a mod we can all enjoy for free. You can at least take a few minutes and read the manual.
EmotionallyBroken 12 Nov, 2022 @ 8:53pm 
Bruh, you straight up in LARGE BOLD LETTERS at the top should put *UNNEEDED IF YOU HAVE IRON COFFINS*
Like, THE FIRST LETTERS people read.
HuesudO_spn 26 Oct, 2022 @ 8:52am 
So long IBC, thanks for all the moments of terror, here comes IC! o7
salamander  [author] 1 Feb, 2022 @ 4:54pm 
Hello, first customization options are implemented in the Iron Coffins mod, it is possible to toggle the hatch blocking by the pressure difference, as well as automatic leak blocking by sailors and automatic carrying of wounded. You can therefore tailor the difficulty/experience according to your needs. There will be more options added, but those are the major ones. At this point I recommend everyone to switch from IBC to the Iron Coffins mod. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2421790822
kimdownunder 20 Jan, 2022 @ 3:37pm 
Just swapped over to IC. 👍👍
salamander  [author] 18 Jan, 2022 @ 4:36pm 
Up to you, I am now actively working on the IC, the update, which will introduce customization of the hardcore features is planned at the end of the weekend. Lets see how much time i will have to work on it, but after that, there is really no reason to play with the IBC anymore. The IC is improved in every possible way.
kimdownunder 18 Jan, 2022 @ 1:18pm 
Salamander. Glad you liked the suggestion. I’ve realised I probably ought to disable the IBC mod now and install the IC one instead, yes?
salamander  [author] 18 Jan, 2022 @ 12:27am 
Hello, thank you for the suggestion, i was thinking about this at some point as general effect of under pressure to have some morale hit, but if something will be implemented, it will be in the Iron Coffins mod. During realtime play and mild time compression it can consider real pressure changes, but during higher time compression in map mode, just the time underwater has to be the taken.
kimdownunder 16 Jan, 2022 @ 1:51pm 
Salamander, Underpressure suggestion!
If the boat is snorkelling for extended periods ( 8+ hours?) the crew dissatisfaction rate should start increasing dramatically. This would reflect the high discomfort level caused by hours of having the snorkel cutting under, over and over.
salamander  [author] 16 Jan, 2022 @ 10:16am 
That being said, I am interested to hear which options are candidates for the settings menu, so far I noted:
1. hatch pressure blocking on/off
2. realistic device performance on/off (realistic air usage by diesel and compressors, no diesel compressor underwater)
3. automatic leak blocking by sailors on/off
4. automatic carrying of injured to beds on/off
5. spare parts scrap radio 2/1 or 4/1 (to compensate for the dismantling, currently 4 scrap is needed for one spare part in IC)
There are lot of other improvements in IC, which are actually helping the player to survive, I think there is no reason to have them disable-able. I would be only for adding the negative acting stuff into the settings.

TLDR: if you considered switching from the IBC to IC, please let me know what held you back
salamander  [author] 16 Jan, 2022 @ 10:15am 
Greetings,with the next update I am planning to introduce settings menu in Iron Coffins so the more hardcore realism options can be configured directly in game. The main reason is to allow the discontinuation of the Improved Ballast Control mod as the Iron Coffins is already much improved, while it also fully integrates the everything from the IBC (and most of it in improved way). I have got requests to implement some of the new IC stuff into the IBC, but considering my limited time, i would rather put full focus on one mod then maintain and test two. In the end the options should allow to setup the mod for roughly the same functionality as IBC.
Rogi 7 Jan, 2022 @ 10:22am 
Okay, thank you!
salamander  [author] 7 Jan, 2022 @ 9:50am 
Hello Rogi, as I stated earlier, this mod is basically superceded by the Iron Coffins mod in which most of the mechanics is already improved. IBC is still working despite reporting as outdated. I will probably update this mod to keep only the basic stuff related to the ballast control and remove all the pressure related stuff and other things. The IC and IBC mod also should no be enabled at the same time.To conclude, i recommend everyone to switch to IC mod, there is also going to be update very soon,. just finishing with the testing... https://steamhost.cn/steamcommunity_com/app/494840/discussions/8/3039355912935733367/?tscn=1631377106
Rogi 7 Jan, 2022 @ 8:35am 
Are you gonna update this mod to a new version? pls do so
Dude 24 Oct, 2021 @ 4:51am 
Forget my question, below in the threat is all explained very well. Considering this, I'll switch to IC in my next career.
Dude 24 Oct, 2021 @ 4:32am 
Short question: what is the benefit of installing Iron coffins vs. IBC? Will IBC be canceled in the future and work will only be continued on IC? I'm unsure which one I should install. Right now I'm using IBC and really love it!
kimdownunder 22 Oct, 2021 @ 4:50pm 
I’ve found this mod really improves my U-Boat experience. Loving it.
Tony 22 Oct, 2021 @ 7:06am 
thanks to this mod im not scared anymore to go to 250+ meter levels. Because a single leak can force you to resurface, whereas destroyers are nearby and will just shoot you down.
Sunscreen 7 Oct, 2021 @ 12:37pm 
Now that would be an interesting implementation! It would certainly provide a very good interaction/motivation for making sure the boat is trimmed, particularly with regard to unplanned water ingress!
salamander  [author] 7 Oct, 2021 @ 11:46am 
Hello Sunscreen, thank you very much for your praise :) I am just reading the Iron Coffins book, its very good inspiration. One thing I realized now, is how minimal is the pitching of the boat in game when it becomes bow or stern heavy because of the flooding. As well as the effect of water flowing between compartments.It looks like there was not that much flooding needed to doom the uboat in reality if the water was not evenly distributed around. too front or aft heavy and even the rest of the water will flow there, resulting in uncontrolled vertical dive.On top of that the air from the ballast tanks can also escape because they are open at the bottom. Would be interesting to implement, but clearly the limitation is how the crew always stands vertical on the floor.
Sunscreen 3 Oct, 2021 @ 1:29am 
Hey Salamander, thank you very much for such a detailed response! The Iron Coffins mod is superb from what I have seen so far so I will revert to that :) The issue of compressibility is a tricky one for devs I guess because a lot of people wont understand it and then be caught out at higher depths. Anyway, my congratulations and gratitude to you for producing such high quality mods! Im looking forward to seeing your plans implemented :)
salamander  [author] 2 Oct, 2021 @ 11:54pm 
2/2 Basically when I will implement realism settings option into the Iron Coffins, I plan to continue only with the IC mod where you will be able to decide if to play with more or less with vanilla mechanics and have some additional features like deck awash, unlocked ballast control, etc. Or you want more realism with hatches pressure blocking, real compressor air consumption, etc. I just wish the days will have twice the amount of hours so I could sink into it more. In the past few months I have very busy time. But I progress bit by bit now. Generally if you have not tried yet I recommend checking out the Iron Coffins mod.
salamander  [author] 2 Oct, 2021 @ 11:44pm 
Hello Sunscreen, thank you for your feedback pointing this out. Basically what the Improved Ballast Control mod does and what was its original aim is to allow access to all ballast actions as they are hugely restricted in the vanilla. Afterwards I was adding additional useful features as I saw fit because i am of course using the mod as well. After some point I have decided however that the amount and scope of the changes is already so huge besides the original intent of this mod and I started with the Iron Coffins. That being said there are some changes to the pressure handling implemented in IBC mod, but compensating for the hull shrinking under pressure is not. There is not such behavior in vanilla, therefore it is not necessary to adjust ballast at depth. It is however nice pint for the Iron Coffins mod. I will put it on my list. I know the document you linked well and some of the points are implemented/considered in the Iron Coffins already.
Sunscreen 2 Oct, 2021 @ 1:01pm 
Hi Salamander. Ive been noticing on deep dives theres not much of a need to adjust ballast? I wonder if the mod in my case is functioning as intended? For reference I used Point 181 in the following document: http://www.uboatarchive.net/Diving/DivingRegulations.htm
Royal Raven 6 Sep, 2021 @ 5:24pm 
Thanks for this, the Deck Awash is well worth it. I did not realize the vanilla Deck Awash was terrible.
salamander  [author] 5 Sep, 2021 @ 10:43pm 
Hello, yes, nothing really changed in b129 that would make this mod not working in b129. I will update the compatibility info in few days so it will not show as outdated in the launcher.
[PIT] Lucky 5 Sep, 2021 @ 5:46pm 
Compatible with full B129 release?
salamander  [author] 20 Jun, 2021 @ 12:01pm 
Thank you for the B129 feedback guys
Third 10 Jun, 2021 @ 9:38am 
It's work for me. 129 prev 5
Major.Kompot 9 Jun, 2021 @ 2:31am 
does it work for b129
the12thdoctor1 8 Jun, 2021 @ 3:38am 
Any word on whether or not this works for 129?
salamander  [author] 6 Jun, 2021 @ 2:34pm 
Hello, yes vanilla will not show you all the options all the time, to remove this limitation was the starting motivation for this mod.
bartz 4 Jun, 2021 @ 2:44am 
Just one question. Does vanilla version of the game hide any ballast controls whatsoever? I don't remember and I am not sure now if disabling this mod caused them to disappear completely, or is it how it's supposed to be? Im in b129 p.3
Medikamenten Manfred 24 May, 2021 @ 3:34am 
now it runs perfectly thank buddy
salamander  [author] 22 May, 2021 @ 2:04am 
That is strange problem, are you using the Iron Coffins mod as well? Please try the steps i have written in the mod troubleshooting guide that i linked in my previous reply and let me know.
Medikamenten Manfred 17 May, 2021 @ 1:45am 
i cant fire. i am sorry for my bad english :D

all mods runs fine with each other but not when i add youre balast contoroll. i cant float the torps but the fire button isnt active when its fully floated
salamander  [author] 15 May, 2021 @ 11:24am 
Hello, do not understand completely, you can or cannot fire torpedoes?

I do not think its likely the Improved Ballast is influencing the ability to launch torpedoes as it is not really touching that part of the code. You can try to delete the cache and try again.

Please have look at this guide: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2303529052&tscn=1621095560
Medikamenten Manfred 15 May, 2021 @ 9:19am 
hello,

mod has an issue:

Installed Mods

B128living mod improved Ballast deadly skies Kriegsmarine grid Grossdeutscher rundfunk expand crew Soundtrack for uboat saint nazire mod.

Can fire torps after youre mod is added the rest runs fine with each other
LostALife 4 Apr, 2021 @ 4:19am 
Ok thanks that helps a lot! :steamhappy:
salamander  [author] 4 Apr, 2021 @ 2:24am 
No problem mate, adjust ballast action is active until the buoyancy reaches 0%, even when noone is at the valves, then it stops adjusting the ballast. So once the ballast was adjusted to 0% and conditions change again, more/less flooding, or change in depth, you have to send someone there to adjust again. In vanilla you could not send someone there to adjust again unless you set the tanks to flood again which is nonsense. I have also speeded up the reaction of adjustment to neutral when you start to have positive buoyancy. Best practice for changes in depth (to avoid unintended surfacing) with heavily flooded sub is to adjust depth in 10m increments and adjust ballast each time afterwards. I have thinking about someone staying at valves to do this repeatedly, but it can waste lot of compressed air if you do not pay attention to it.
LostALife 3 Apr, 2021 @ 10:01pm 
Ok thanks that makes sense. Also i was curios when you press adjust ballast on the valves will someone constantly compensate for flooding or do i have to manually keep pressing it?
salamander  [author] 3 Apr, 2021 @ 2:47am 
Hello, when you pressed the deck awash button in vanilla it has completely flooded the ballast tanks and set depth to 0.1m. With this setting the conning tower is hardly sticking out of the water and its not really a deck awash as it was used in real.
In the mod there is new preset to flood the tanks only partially to set the buoyancy to 40% instead vanilla 0%. The boat is then quite low, but its still possible to man the bridge and conning tower.
Pressing of the button at depth control and using the deck awash action at the valves is linked together. SO when you press the button someone will go to set the valves and when you make the action at the valves the deck awash preset is selected at the depth control.
LostALife 3 Apr, 2021 @ 2:37am 
Whats the difference between using the F6 menu for flooding and blowing ballast and using decks awash vs clicking inside the boat? I understand that the ballast adjust feature and stuff would be there but since we already have things like decks awash whats the difference?
salamander  [author] 25 Mar, 2021 @ 1:04pm 
Hello which depth setting you have set in meters? Which setting of the ballast you try to apply and which settings it reverts to?
johnrichards1991 24 Mar, 2021 @ 3:10pm 
Whenever I klick on any of the settings, one of the sailors comes and reverses my action