Total War: WARHAMMER II

Total War: WARHAMMER II

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Warpstone Unleashed!
   
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Tags: mod, Campaign
File Size
Posted
Updated
154.175 KB
2 Dec, 2020 @ 1:44am
9 Jun, 2021 @ 12:44am
16 Change Notes ( view )
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Warpstone Unleashed!

Description
Unleash the vermintide against all corners of the world with warp-powered unit upgrades and buildings as Ikit Claw in both the Vortex campaign and Mortal Empires.

Features

Construct a variety of Warp-Fuel powered buildings
  • Warp-Fuel generating Foundries in Skavenblight and your Under-Empire Laboratories.
  • Warp-Farm's in regions with pastures to get a significant amount of food, for Warp-Fuel.
  • Warp-Fire powered Refineries to create gold, at the cost of Warp-Fuel.

Upgrade your Weapons Teams and Units with powerful Warp-Fuelled upgrades
  • Explosive Shrapnel Warp-Gas bombs.
  • Warp-Glass lenses which increases range significantly.
  • Warp-Trimmed Armour to increase defence and gives anti-charge.
  • Warp-Shard Collectors to give ammo over time.
  • Fragile Ammunition to deal damage over time with artillery.
  • Wrap-Tipped tools, which do a DoT to any units caught in melee.

Other Improvements Including
  • The trait "Siege Expert" now increases or decreases enemy Siege holdout times.




FAQ

Is Warpstone Unleashed compatible with other mods and Skaven overhaul mods?
Yes.


Can I load an existing save-game with Warpstone Unleashed?
Yes.


Can the AI use Warpstone Unleashed?
Yes, custom scripts let campaign AI use the upgrade system - This makes fighting an enemy Clan Skyre much more challenging.


Is the mod finished?
I won't make anymore changes to the Warhammer 2 version, I might release a Warhammer 3 version when the modding scene is more mature.
Popular Discussions View All (1)
14
25 Oct, 2021 @ 1:11am
PINNED: Weapons Team Upgrade Suggestions
Static
114 Comments
einfachKEX 13 Apr, 2023 @ 2:12am 
Thank u so much <3
Static  [author] 12 Apr, 2023 @ 12:32pm 
Hey everyone, just updating you that the sequel, Warpstone Unleashed: 2 is now available for Warhammer 3!

After a few days of straight porting, and isolating weird conversion issues, I'm now happy enough with the state of the mod to share it with you publicly.

It includes new and re-balanced upgrades, Warp-Fuel production and production building chains, and new abilities including the devastating new Experimental Doomsday Rocket ability for Ikit in his skill-tree.

You can subscribe here.
einfachKEX 10 Apr, 2023 @ 1:33pm 
Dude, thats amazing to hear ♥
Warlock Overlord Nukit Claw 10 Apr, 2023 @ 8:27am 
The Mad-Scientist is alive-alive. Let's go-go
Static  [author] 10 Apr, 2023 @ 6:35am 
Alright guys, I'm working on a WH3 version now, I'll be adding new content to go alongside the existing content, making sure to keep everything feeling balanced.
einfachKEX 10 Apr, 2023 @ 6:27am 
sadly, im pretty sure it wont happen....is there a way, just to take this mod and port it into wh3 ? i just want to play this mod again so bad^^
Ghastous™ 2 Apr, 2023 @ 2:24pm 
still waiting for the W3 version
Gamma-Trooper 15 Mar, 2023 @ 8:33pm 
Hate to be an echo but are there still plans to port this to game three? This is one of my favorite skaven mods and its just not the same playing without it.
einfachKEX 22 Feb, 2023 @ 11:56am 
i guess, it wont be ported for TWW3 :/
TheLaughingLama 7 Nov, 2022 @ 4:23pm 
any news on how the porting to wh3 is coming along? tnx for the info man :)