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I will not be making changes like that to the mod, if that is something you would like, you can change skill levels using dev-mode. I primarily made this mod so that players could have equal numbers of combat units as raiders and would thus feel more balanced, not for players to make an army of workers. But using the built in toggle you can make the soldiers also do work, and when made they will have random skills allocated to those categories.
I just updated it! I have also made it to where the clay soldiers do not need Vac Suits or Power Armor to stay alive in space, I hope you enjoy!
I have to wait on the HAR dependency to be updated, then I will have it updated, but it may take some time.
Update made, I increased their carry weight to 45kg, I think this is reasonable and not too game breaking, considering you can make an unlimited amount of them.