RimWorld

RimWorld

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Mechadroid Animals
   
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Mod, 1.2
File Size
Posted
Updated
812.514 KB
5 Dec, 2020 @ 4:54am
5 Dec, 2020 @ 5:40am
2 Change Notes ( view )

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Mechadroid Animals

Description
Mechadroid animals. A commisioned mod taking inspiration from
[O21] Mechadroids https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2209025387

These animals are crafted variants of base animals with mechanoid flair and better combat stats.
Built to serve their mechadroid human counterparts.

Credit
Mod coders: xrushha and Isorex for the craftable pawn framework
Mod artist: Kasmex for the animals and Alastair for the thumbnail, banners and packs
Mod description: SalmonToastie.

Using the Rimworld Mod Market!

[discord.gg]
25 Comments
SalmonToastie  [author] 14 Jan, 2022 @ 6:18am 
well the mod works so i just need to do some tag changes lmao.
Azurel Morningstar 13 Jan, 2022 @ 7:29pm 
i think weve gotta get the jaws of life, and a defib
Demonlord09 11 Dec, 2021 @ 3:54pm 
I think it's been more than a couple weeks. You still alive over there, SalmonToastie?
pickpickpickpickpickpickpickpick 2 Nov, 2021 @ 12:08am 
pls update :dip:
SalmonToastie  [author] 21 Jul, 2021 @ 8:07am 
Before anyone else asks!

I will be updating to 1.3 after a couple weeks pass to allow the game and other mods to figure their selves out.
Arcanant 17 Jul, 2021 @ 1:42am 
[Mechadroid Animals] causes compatibility errors by overwriting MechanicalThorax in file F:\SteamLibrary\steamapps\workshop\content\294100\2309566273\Defs\Bodies\Bodies_Animal_Quadruped.xml

Is it possible to have this overwrite be done by a clean patch instead? that would be cool...
pootis 5 Jun, 2021 @ 11:12pm 
Bug: 2 Mechadroid boars seemed to have spawned in an ancient danger(?) & belong to me for some reason
SlimeUwU 20 May, 2021 @ 3:14pm 
I did notice Mechadroid Animals https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2309566273 is running off Mechadroids https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2209025387 and Im testing to see if forgotten realms https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2184183669 will run it. But I didnt have mechadroids enabled and I noticed it didnt flag as missing for requirement in mod manager. I'll let the other guy know as well. Thanks for your help.
SalmonToastie  [author] 8 Feb, 2021 @ 6:32pm 
Cause its fucking stupid lol, just use dev mode and bam you can train them, why would a built robot need to learn anyway, the normal mechadroids come out of the box with traits and backstories that assign them skills. You can't do that with animals. This is a commisioned mod for me. I'm just sharing it.
WillDigForFood 8 Feb, 2021 @ 5:52pm 
@TheBoredGal

Nope. They've been set to not have a diet, so you can't actually train them (the attempt will never complete without something to feed them.) Other mods that add animals that don't require food have gotten around this by assigning them a diet but setting their hunger rate to an absurdly low number, but the mod author has already expressed their disinterest in this approach.