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I will be updating to 1.3 after a couple weeks pass to allow the game and other mods to figure their selves out.
Is it possible to have this overwrite be done by a clean patch instead? that would be cool...
Nope. They've been set to not have a diet, so you can't actually train them (the attempt will never complete without something to feed them.) Other mods that add animals that don't require food have gotten around this by assigning them a diet but setting their hunger rate to an absurdly low number, but the mod author has already expressed their disinterest in this approach.
Just a suggestion obviously but it could be a workaround for it.
Keep up the good work.
And also it would be nice if they needed power like the humanoid ones and could recharge on cables and mechanoid power cells. Besides that nice mod!
Small nit-pick but I’d love to see the Mechadroid animals drop their corresponding materials (Plasteel, Mechanoid parts, power cells and advanced components) when butchered or also added to the list for shredding in the Mechanoid workbench. In this case similar to the Mechadroids themselves.
Unless it’s a modding compatibility issue, they are dropping meat and leather, that is the current behaviour correct?