Tabletop Simulator

Tabletop Simulator

26 ratings
Tidal Blades: Heroes of the Reef
   
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Type: Game
Complexity: High Complexity
Number of Players: 1, 2, 3, 4
Play Time: 60 minutes, 90 minutes
File Size
Posted
Updated
599.236 KB
16 Dec, 2020 @ 12:36pm
12 Feb, 2021 @ 9:20am
4 Change Notes ( view )

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Tidal Blades: Heroes of the Reef

Description
In Tidal Blades: Heroes of the Reef, each player takes the role of a young hero competing to be named a Tidal Blade. The tournament takes place over 5 Days and Nights. By gathering the needed resources, signing up to compete in Challenges and timing your arrival at different islands you can make the most of your Hero’s turns and rise in the ranks of the contestants.

Each day you will send your hero to take actions on the different Locations and to undertake Challenges. Each action will gain you the resource or effect listed on the action space as well as the Location bonus. At the Arenas you may then attempt a Challenge that matches your Location, and at the Fold you may battle a monster. Completing Challenges and fighting monsters will advance your character in the four traits of Focus, Spirit, Resilience and Synergy.

Each Tidal Blade will be judged at the end of the 5 rounds based on the Challenges they have completed, the level of each of their Traits, their standing on the Champions Board, and the monsters they have fought.

Mod features:
- High quality assets
- Automatic setup scripts, and easy manual setup alternative
- Includes optional advanced components
- Angler's Cove expansion assets borrowed from here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2314203802

Automatic setup script:
- Respects any advanced components added to decks before starting setup
- Shuffles all decks
- Places any unused components into a bag, in case they are needed later
- Moves judge to random start arena
- Displays starting challenges and market cards
- Sets up monsters by ensuring that the first 3 monsters have different styles (note: make sure the easy monsters are separated by style at the indicated locations before starting)
- Sets up each seated player as follows:
--- Selects a random goal
--- Deals 3 starting cards (pick 1, shuffle the other 2 back in the deck)
--- Determines random turn order
--- Gives starting items based on turn order (first player token, fruit, and/or shell)
- Requires a long list of hard-coded GUIDs and some image URLs... if you want to change out some objects permanently, you'll need to update these for the script to function
- Only sets up the base game, manual setup is still required for the expansion

Planned enhancements:
- Setup scripts:
--- Hide unused characters in memory bags
--- Return novice dice for unused characters to the pool
- Automatically refill card stocks (market & challenges)
- Automatically splay completed challenges
- Add better Angler's Cove assets and setup

Changelog:
- Feb 12, 2021: angler's cove (beta), player randomization, fixes
- Dec 21, 2020: auto setup scripts
- Dec 16, 2020: created
20 Comments
Choncc 12 Sep, 2023 @ 6:10am 
Thanks for the mod!
皮彦祖力强 24 Mar, 2022 @ 6:23am 
it is really hard to download image in China,Will you change the way of picture saving adress?
Excel  [author] 17 Jan, 2022 @ 4:37pm 
I'm not seeing any errors, so you'll have to be more specific
Evilmanta 16 Jan, 2022 @ 8:51pm 
There are some tokens that are errors when trying to load.
Ney 5 Nov, 2021 @ 1:57am 
Thanks for this, would love more scripting but works decently without much hassle :)
LeiGai 7 Aug, 2021 @ 7:37pm 
There's a "Dynamic Ocean Map" that goes pretty well with the theme of this game, especially if you take the wooden table away, makes it look like all the islands are floating on the sea, with waves washing over "lower" cards.

Here's my sloppy save if you want to see how it looks for yourself.
https://www.mediafire . com/file/10d6xrjq5abawcr/TS_Save_111.json/file
Dr. Adcon 30 Jun, 2021 @ 3:43pm 
Not much progress on this lately?
XShrike 13 Feb, 2021 @ 9:28pm 
This is kind of minor but, the rules say the player order is clockwise. The scripting for this seems have the player order be counter-clockwise.
Excel  [author] 12 Feb, 2021 @ 9:27am 
Added a first pass at Angler's cove using assets borrowed from the linked mod.
Requires manual setup.
Dr. Adcon 6 Feb, 2021 @ 1:18pm 
Looking forward to when you can add Angler's Cove!