Total War: WARHAMMER II

Total War: WARHAMMER II

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Symbiosis
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Tags: mod, Campaign
File Size
Posted
Updated
8.815 MB
19 Dec, 2020 @ 2:19am
25 Mar, 2021 @ 5:20am
12 Change Notes ( view )

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Symbiosis

Description
News - 25.03.2021
Updated for the latest update. Thanks to Vandy for providing the modding resources


Hello everyone,
first of all big thanks to the guys of "Da Modding Den", especially Vandy, who helped me a lot in creating scripts for the ressource!





What is in it?
This mod brings many changes that affect the way the Woodelves are played, such as:
  • Horde functions for Orion
  • A new resource called "Symbiosis"
  • New unit upgrades for Elves
  • Cooking mechanik called "Ariel Investigations"
  • Many Rituals to play with the Symbiosis
  • and much more...(Pictures!)

The main focus is on the new resource "Symbiosis"

This reflects how strong the bond between Athel Loren and the woodelves is.
This can have some advantages or disadvantages.
Have a look at the overview in the pictures for further impressions.

Matching the Woodelf Lore and the new DLC, the mechanics should encourage people to tear down settlements rather than really expanding. In my opinion this corresponds more to the character of the Wild Hunt.




SFO or Vanilla?
This mod requires nothing else than the main game and the (old) Woodelf DLC. It is compatible with all other mods. You will also get additional content depending on which other mods you play with for the Woodelves.

I would recommend to play with SFO (when it´s updated), because I created the mod mainly in connection with this content. But it also works very well on Vanilla, which was important to me especially because of the upcoming DLC.

- partly save game compatible, but for all features a new game is recommended -

- At the moment Armoury of Torgovann, Seeking Perfections and other mods with resources overwrite Symbiosis in the UI. - SOLVED!


Released Submods
>Submod for an Easy-Mode<
>Submod for Radious<


Added value in combination with other mods
"SFO Grimhammer" (before update)
The edicts at the highest level contribute to the symbiosis.
Furthermore the resource "Waystones" is not overwritten by my resource. There will be a ritual through the Glamourweaving function, in which Waystones can be acquired in exchange for symbiosis, when SFO is updated.

"Woodelves Enhanced" by SorcererSupreme, "World Root System" and
New Version of World Root System
Here too, the edicts at the highest level contribute to the symbiosis.


Other recommended Mods:

"High Resolution UI Improvements" by Prop Joe
With all these effects it can quickly become confusing. Grab this mod to prevent all problems.

"Campaign Forestry" by Mazisky
Nice to have. Sometimes it's hard to see where there is forest on the map... this mod makes it much more visible and the campaign even more beautiful... (now also for the Potatoes).




Most bugs are actually only graphical...
For example, the UI does not show the resource 100% detailed, because the game does have some difficulties with two modded resources (Waystones - SFO). Therefore you won't see Symbiosis as a resource in the crafting menu.


There is a compatibility problem with "Colosseum: new mechanic for dark elves" and "Altdorf Zoo", because they use the same mechanics. For now, you should activate the appropriate mod depending on the faction you want to play.

You can support me:
[paypal.me]
[www.patreon.com]
Popular Discussions View All (3)
5
25 Dec, 2020 @ 8:14am
Lethani´s To-Dos:
Lethani
3
27 Dec, 2020 @ 7:48am
Bug-Report:
Lethani
0
19 Dec, 2020 @ 2:22am
Refine the Mod
Lethani
114 Comments
Kharn the Bloody 17 Dec, 2023 @ 12:13am 
Greetings. I saw something in one of your pics above about "similar to Greenskin cooking". I'm playing a Greenskin Campaign currently. I've looked for a Greenskin cooking mod here on Steam but no luck. Any suggestions or do you have the link?
taracanino 30 Dec, 2022 @ 1:30pm 
Do you think you will be able to bring this for the third game or update it? It was a very good mod.
Gleen Cross 11 Jul, 2022 @ 10:14pm 
A damn shame this mod was abandoned, wish someone else could take over. It literally makes Orion playable... by the way it also sucks how the community has to create decent content to make the "vanilla" game playable, the original wood elves made by CA sucks so much, same goes for Bretonnia... factions like these two NEEDS mods
Blue_DR 23 Apr, 2022 @ 1:22am 
update?
melloplus1 14 Dec, 2021 @ 2:42pm 
Wish I had found this mod sooner to see everything work
Revelation 18 Sep, 2021 @ 11:00am 
I wish once a mod has no been updated (and does not match the game update version within a few months) that they were automatically taken down. or hidden from the public. It's a pain to trawl past 5000 dead mods :/
voiceofreason467 17 Sep, 2021 @ 1:54pm 
So I guess this mod has been abandoned.
unless specifically stated 7 Aug, 2021 @ 10:10am 
I've got the same issue as the described by bellow commenters: the game just crashes when trying to load a save due to memory load. WIth that being said, even when it worked for the first time, most of the Ariel's Research effects (like reduced recruit time, upkeep, etc) don't work.

I still adored this mod and really looking forward to the new version.
daminnous 20 Jul, 2021 @ 3:48am 
udapeted please
Etharil 17 Jul, 2021 @ 2:15pm 
Hey, just letting you know that the mod seems to work at large with a few errors:
- Ariel's "cooking book" cannot be entered through the button in the bottom right corner, but works through the icon in the top bar.
- The symbiosis amount doesn't display if you play as Naieth the Prophetess or Lord Daith from Mixu's Legendary Lords. The Symbiosis effect itself seems to work and go up and down, it's just that you can't see how much of it you have at the time.