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Anyways i feel your motivation as i am one of those with a potato instead of a PC ^^
As for the intentions, that was my original reasoning for reviving Elsephire's original mod; saving PCU/block count for those with lower end systems. And back then when I posted it, the game was far less optimized so it made a big difference.
I would love to do more with it than what its current state is but without some modelling assistance there isn't much I can do to expand/replace it yet.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3159738923
Now i would not sweat this too much of an issue as at least for me the relevant part is on saving simp speed and fps and would rather see more of the shapes you have planed to be able to make detailing works on larger builds without having to worry about burning out my cpu/gpu.
If you (or anyone else) uses [url]Structural Support[/url] and this mod please let me know how the two mods work with each other.
Do to the fact that this mod's blocks are primarily just constructed through code and have no specific models (the problem I still need help for) as long as Keen's base block structure hasn't changed (and if it does this mod will likely stop working all together) it will most likely be detected by the [url]Structural Support[/url] mod as any vanilla block would.
Sadly, I have not yet had time to install SE on my new PC so I do not have a way to test the compatibility. Unless Keen has made a huge change to the way blocks are defined though this mod should both work as well as it always has (which admittedly is not as well as I'd like it to) and also cause no issues with [url]Structural Support[/url].
[url]Structural Support[/url] may work with it but I honestly don't know that it does. It should also be noted that the blocks in this mod are as one would expect, single blocks with full durability of the sum of standard blocks that make up it's volume. So a 10x10x1 plate has the same durability as 100 regular blocks in that single plate and is considered a single block. So it is pretty strong as it is. Any additional effect to specifically increase it's own durability over that would be likely be highly unbalancing.
I haven't had any fruitful contact from anyone that can help with models or LoD so as of yet it just isn't an option. Things are on hold until I can find someone who can rebuild the 3D models or I can get the time to learn it myself (which is highly unlikely).
As for the [url]Structural Support[/url] mod, this mod does not specifically cause any effect to the blocks like [url]Structural Support[/url] does.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3029470356
It was said that vanilla armor and depended on how modded armor block are made those, too would work with Structural Reinforcement. Would you please therefor check it your mod would be compatible?