Garry's Mod

Garry's Mod

109 ratings
Customizable Hit sound and Kill sound
   
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Content Type: Addon
Addon Type: Effects
Addon Tags: Cartoon, Fun
File Size
Posted
Updated
1.428 MB
30 Dec, 2020 @ 9:34am
24 Aug, 2021 @ 12:52pm
5 Change Notes ( view )

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Customizable Hit sound and Kill sound

In 3 collections by STRESSED CAT IN A BOX
SERVER STUFF HAHAA!!!
34 items
Astolfo Inc. RP
74 items
Eat Drywall GMod Server
357 items
Description
Technically requires TF2 if you're not gonna change the sound to one of the other options or change the sound outright.

Makes a slider in the utilities menu where you can change the active sound, or disable it. You can also input a custom sound path into a text box, but for this to work you must set the sound to 0.

If you want a TRULY custom sound, just make one and put it in the "sound" folder in your GMod directory (if it's not there, make one). Then using the ingame menu change it to the sound.

damage npc player hit kill death custom hitsound tf2 killsound sound
141 Comments
STRESSED CAT IN A BOX  [author] 23 Mar @ 3:10pm 
That’s a good idea! Out of any of my workshop uploads, this is probably the simplest suggestion I’ve received yet. Probably?

Uh IF it’s a custom hit sound, you could try increasing the volume of it in audacity. Although that would make it UNIVERSALLY louder, so if you shoot a quiet gun it’s gonna be loud instead.
That Teammate 22 Mar @ 12:42am 
I think it would be better if you can make it louder or something like that
Because my weapons are louder than the hitmarkers themself
Turtrog 22 Feb @ 3:29am 
it didn't work ;(
the file path i put in is example.wav
STRESSED CAT IN A BOX  [author] 22 Feb @ 3:26am 
so did it work...? if it didn't, copy paste the filepath you inserted into the text box into a comment here, you may have added an unnecessary sound/ in front of your audio file's name
Turtrog 22 Feb @ 3:19am 
thanks, i will try it out and see if it works. and btw, no sound was playing at all
edit: done and it was 44100hz. is it correct hz? also slider is 0
STRESSED CAT IN A BOX  [author] 21 Feb @ 6:58pm 
I don’t think you mentioned it and I forgot to ask, is NO SOUND playing or a DIFFERENT KILLSOUND playing instead? If a different sound is playing, set the audio preset thing (the slider either values between 0 and 5) to 0.
STRESSED CAT IN A BOX  [author] 21 Feb @ 6:55pm 
Oh and the setting that disables the killsounds and hit sounds entirely is likely a slider (or check box?) inside the Utilities tab within the spawnmenu, on the right side of the screen? It’s been a while since I checked it out, but it should be
STRESSED CAT IN A BOX  [author] 21 Feb @ 6:53pm 
Audacity can also be used to change the sound’s frequency/rate btw, if that wasn’t easily guessable
STRESSED CAT IN A BOX  [author] 21 Feb @ 6:52pm 
The console will tell you if something is wrong with the audio, and if it doesn’t you should try writing “developer 1” into it to make it spot out more info.
Uhhh you could see the rate in a program like Audacity. The console can also tell you if the game’s trying to read a file with an incompatible frequency instead of 44100hz, as mentioned prior.

48000hz is a bit of a standard for audio quality nowadays? but uh- be careful while changing it to 44100hz cuz it will make the audio slower without correcting the speed back to normal!
Turtrog 21 Feb @ 5:44am 
okay. question, how do i check if its 44100hz, and what enables/disables it? and info: i downloaded sound off of a website and it is mp4, then i changed file to wav.