Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I like the idea, but it seems pretty unbalanced for me to be able to just instantly teleport out of danger.
Yes, you can use a trigger to place the mark. Although, you can get stuck in terrain sometimes, when it's placed too close to an obstacle.
And thanks for an interesting spell idea! I'm not sure if I'm going to do more of Noita modding and when, so no promises. But really like the idea
An add-on to this could be a modifier that causes the next spell to be cast from the mark, or to home towards or away from the mark.