Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

147 ratings
Slaughterhouse
   
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Building
Buildings (by category): Factory
File Size
Posted
Updated
5.229 MB
2 Jan, 2021 @ 12:28pm
25 May @ 4:03am
10 Change Notes ( view )

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Slaughterhouse

In 1 collection by robs074
Buildings by robs074
300 items
Description
[ko-fi.com]

Slaughterhouse based on a real building in Lublin, Poland. Employs 100 workers. Requires 25 t of livestock and produces 10 t of meat per day when fully staffed.

Warning: this building is not balanced with the productivity of the slaughterhouse from the base game (its production per worker is 12 times lower) so that it is actually worthwile to employ more than 5 workers there. If you prefer vanilla values, you can open steamapps/workshop/content/784150/2346917796/zakladymiesne/building.ini and replace the following lines

$CONSUMPTION livestock 0.25
$PRODUCTION meat 0.1

with

$CONSUMPTION livestock 3
$PRODUCTION meat 1.2

Zakłady mięsne wzorowane na prawdziwym budynku w Lublinie. Zatrudniają 100 pracowników. Wymagają 25 t żywca i produkują 10 t mięsa na dzień przy pełnej obsadzie.

Uwaga: ten budynek nie jest zbalansowany z produktywnością rzeźni z podstawowej gry (produkcja na robotnika jest 12 razy mniejsza), żeby opłacało się zatrudniać więcej niż 5 pracowników. Jeśli wolisz domyślne wartości, możesz otworzyć plik steamapps/workshop/content/784150/2346917796/zakladymiesne/building.ini i zamienić następujące linijki

$CONSUMPTION livestock 0.25
$PRODUCTION meat 0.1

na

$CONSUMPTION livestock 3
$PRODUCTION meat 1.2
19 Comments
webbie33 15 May, 2022 @ 2:39pm 
@robs074 - My appologies. I'm sure I read the description when I first got the mod (a long time ago), but didn't reread it before commenting.
robs074  [author] 14 May, 2022 @ 10:25pm 
Actually, they lowered the efficiency (now it's livestock 3 and meat 1.2). I lowered the efficiency in my slaughterhouse accordingly, to livestock 0.25 and meat 0.1. I also updated the description.
robs074  [author] 14 May, 2022 @ 10:04pm 
Read the description, please.
webbie33 14 May, 2022 @ 3:14pm 
I like this mod and have used it a number of times. However, it wasn't until my recent play through that I noticed this slaughterhouse produces far less than the standard vanilla slaughterhouse. Basically, the stats seem off. The vanilla slaughterhouse uses 50 workers to produce 60 tons of meat, while this mod uses twice the workers to only produce 10 tons of meat. Not sure what that is about. Perhaps 3Division changed their stats after you created this mod. Whatever the case, I wonder if you should adjust the stats for this mod.
Kamaling 10 Jun, 2021 @ 6:58am 
Nice Mod. As far as I can see there is no lifestock farm which produces 20t livestock /day. Maybe a good further project. Thanky for this nice mod! :)
robs074  [author] 7 Jan, 2021 @ 9:01am 
I'd like to focus on urban buildings first. Rural style is not exactly my thing and villages usually lack 3d models and street view by google and they have bad quality satellite imagery, which makes things harder.
VladyF 7 Jan, 2021 @ 8:42am 
Do you plan to make a livestock farm to complete the production chain? The original one looks bad near your buildings
wild 6 Jan, 2021 @ 11:50pm 
игра ломается
Oolykee 4 Jan, 2021 @ 9:08am 
Love it!

Mod Monday video about it!

https://www.youtube.com/watch?v=GpOfvtHRQI0&ab_channel=OolykeeGaming

Thanks Robs!!
Comrade Sky 3 Jan, 2021 @ 3:10am 
Robs – Well, I just finished my microrefineries (well, 99%), so I'm glad we are focusing on different industries haha


I really love diversity in choices and industry, so I want to try some unique ideas. My next project will be a bitumen upgrader and coal liquifier.

It is hard to see the building on the map, but that sounds interesting.