Tabletop Simulator

Tabletop Simulator

159 ratings
Eclipse: Second Dawn for the Galaxy [Scripted]
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Type: Game
Complexity: Medium Complexity
Number of Players: 2, 3, 4, 5, 6
Assets: Scripting, Rules
File Size
Posted
Updated
839.057 KB
3 Jan, 2021 @ 11:02am
11 Feb @ 3:32pm
41 Change Notes ( view )

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Eclipse: Second Dawn for the Galaxy [Scripted]

Description
Latest update: February 12th, 2025

A game of 'Eclipse Second Dawn for the Galaxy' puts you in control of a vast interstellar civilization, competing for success with its rivals. You explore new star systems, research technologies, and build spaceships with which to wage war. Eclipse offers many potential paths to victory, so you need to plan your strategy according to the strengths and weaknesses of your faction, while paying attention to the other civilizations' endeavors.

If you like this mod, please rate, favorite and comment.

About This Mod
Scripts automate all of the game setup as well as the transition between game rounds. 1st edition factions that work out of the box with the updated 2nd edition rules have been added as a bonus.

Game Setup
A dedicated menu allows to configure the initial game setup, including the option to choose which expansions to play with. Press "Setup" to initiate the first round and to automatically perform the initial board setup for Eclipse Second Dawn for the Galaxy:
  • Available technologies are chosen randomly based on the number of players and placed automatically
  • Tiles for outer sectors are randomly chosen to match the number of players
  • Turns are tracked automatically via the turn marker
Players then choose their faction.

Automated player setup with the push of a button
  • Automated setup of all starting sectors
  • Faction-specific number of colony ships (Planta receive 4, Terran 3, ...)
  • Initial pool of resources is assigned automatically
  • Influence discs are placed on the player board according to the chosen faction (Eridani receive less)
  • Automated faction-specific fleet setup (no Dreadnoughts for Rho Indi)
  • Player boards are automatically locked in place

Starting subsequent rounds triggers an automated clean-up: Remove damage cubes, refresh colony ships and pass cards, return reputation tiles, ...

Expansions
All expansions for Eclipse: Second Dawn for the Galaxy are included and can be selected during the setup:
  • Outcasts: New Faction "Rho Indi Syndicate"
  • Outcasts: New Faction "The Exiles"
  • Seekers: New Faction "Wardens of Magellan"
  • Seekers: New Faction "Enlightened of Lyra"
  • Minor Species
  • Rift Cannon
  • Galactic Events (Nebula, Supernova, Black Hole, Pulsar)
  • 2 additional options for turn order (e.g. 2nd player to pass decides the direction of play)
  • Optional: Faction "Pyxis Unity" (Eclipse 1st edition)

Thanks
  • to Touko Tahkokallio and everyone at Lautapelit.fi for creating Eclipse Second Dawn for the Galaxy, an amazing game that I love playing online and offline
  • to steam user tetrach, who created the original TTS mod for the 1st edition of Eclipse and a solid foundation for all following mods
  • to steam user Zee Germans, who created the scans of the Eclipse Second Dawn components
  • to steam user Zel / OS who created the first mod for Eclipse Second Dawn of the Galaxy
  • to steam user SynthDark who created the original compact tech board
  • to steam user Wyko whose code is the foundation of the "Return Influence" button
105 Comments
Vaele 1 Jun @ 11:59pm 
I've found a way around this (thanks to previous comments). Pull out those tiles before confirming setup.
Vaele 1 Jun @ 1:32pm 
Amazing mod! However, I can't seem to find a way to always have the advanced blueprints - as the only option is randomization.
Berd 27 May @ 8:00am 
Does this mod have sprites for npc ships?
OSANNnn 24 Apr @ 4:51pm 
will you ever add the 3d models made by SynthDark? orbitals are really cool
Kay  [author] 24 Jan @ 12:44am 
@Borek Thank you for bringing up the tokens for the turn order variant. My group mainly plays with the variant where the second player who passes defines whether turns go clock-wise or not.
I simply forgot to include tokens for the Turn Order Variant. This is easy to add, I'll try to get the tokens in over the weekend!

Pyxis Unity is a faction from the first edition that has not yet been officially released for Second Dawn.
Borek 21 Jan @ 12:26pm 
Why are there no tokens for the Turn Order Variant for expansion races like The Exiles? And where did the Pyxis Unity race come from, as far as I know they weren't part of any expansions I've seen
Sir Gdank 12 Jan @ 3:19pm 
@Kay Many thanks for the update!!
El Xando 12 Jan @ 3:07pm 
We experienced the same bug as David where the turn order vanished. I managed to turn turns back on and it all worked again though! Thanks for the mod, it works well :)
Kay  [author] 12 Jan @ 9:58am 
It took a while but the Enlightened of Lyra can now be selected as a playable faction. Enjoy!
All expansions are now fully covered and included.
Please let me know if you have feedback or further improvement suggestions!
Kay  [author] 26 Nov, 2024 @ 6:41pm 
Hello David, I will try to look into it this weekend. Thank you for the report!