Superliminal

Superliminal

26 ratings
Second Thoughts
   
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User: Dream
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87.958 KB
8 Jan, 2021 @ 9:06am
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Second Thoughts

Description
A few puzzles using duplication items and pseudo-'not'-gates.

I enjoyed Superliminal, so I thought it would be fun to try and make a few box & button puzzles.
I first saw the door-stairs in The Silver's The Door, which saved me a lot of fiddling with fans and doors to make not-gates.
17 Comments
Aneonen  [author] 17 Mar, 2024 @ 6:37pm 
Thanks MattChew! The thoughts are second indeed.
Mattchew 17 Mar, 2024 @ 6:36pm 
Who out there with the second thoughts. Pretty good!
Aneonen  [author] 29 Jan, 2022 @ 8:25pm 
Thanks Scrawn! You're right that the right-click technique is a bit hard to remember; it's certainly criminally underutilized in the main game. Next time I'm in I'll see if I can update with a little hint sign.
Scawn 29 Jan, 2022 @ 6:05am 
I really loved this map especially the last puzzle I completely forgot about the right click to reset mechanic from the base game and wasn't until a read a comment on this page that I remembered, maybe a hint somewhere to help people? :steamthumbsup:
Aneonen  [author] 11 Nov, 2021 @ 11:33pm 
Thanks V!
󠀡󠀡 9 Nov, 2021 @ 12:22am 
very good level design :steamthumbsup:
nice work :)
Aneonen  [author] 29 Mar, 2021 @ 2:59pm 
@Furdabip Thanks for playing! :-)

@swoo703 Thanks for the high praise - I'm also glad you appreciate the floor connections between buttons and doors, haha. It certainly took some effort.
swoo703 24 Mar, 2021 @ 3:45pm 
Brilliant level! Shouldn't have played it while already sleepy but, after 30 minutes, I got the solution and it was immediately the PAR one. Just had to add a couple more tries to actually be able to do it in a flawless run (mainly because of that damn physics the editor has which is so worse than the normal game's) and that was it. Also, awesome building skills to have patiently placed all these coloured markings on the floor, walls and celings in a very natural way. Considering how utterly mad the editor tends to make large objects react to the R, F and T functions, I can imagine it didn't work out always the way you intended it. ;-) So, for your hard work, let me hit that "Favourite" button, here! :-)
Furdabip 28 Jan, 2021 @ 9:24pm 
Loved it. Great job. :-)
Aneonen  [author] 15 Jan, 2021 @ 3:18pm 
Thanks! I think that 'reset mechanics' like these tend to have a lot of potential.