Superliminal

Superliminal

Second Thoughts
17 Comments
Aneonen  [author] 17 Mar, 2024 @ 6:37pm 
Thanks MattChew! The thoughts are second indeed.
Mattchew 17 Mar, 2024 @ 6:36pm 
Who out there with the second thoughts. Pretty good!
Aneonen  [author] 29 Jan, 2022 @ 8:25pm 
Thanks Scrawn! You're right that the right-click technique is a bit hard to remember; it's certainly criminally underutilized in the main game. Next time I'm in I'll see if I can update with a little hint sign.
Scawn 29 Jan, 2022 @ 6:05am 
I really loved this map especially the last puzzle I completely forgot about the right click to reset mechanic from the base game and wasn't until a read a comment on this page that I remembered, maybe a hint somewhere to help people? :steamthumbsup:
Aneonen  [author] 11 Nov, 2021 @ 11:33pm 
Thanks V!
󠀡󠀡 9 Nov, 2021 @ 12:22am 
very good level design :steamthumbsup:
nice work :)
Aneonen  [author] 29 Mar, 2021 @ 2:59pm 
@Furdabip Thanks for playing! :-)

@swoo703 Thanks for the high praise - I'm also glad you appreciate the floor connections between buttons and doors, haha. It certainly took some effort.
swoo703 24 Mar, 2021 @ 3:45pm 
Brilliant level! Shouldn't have played it while already sleepy but, after 30 minutes, I got the solution and it was immediately the PAR one. Just had to add a couple more tries to actually be able to do it in a flawless run (mainly because of that damn physics the editor has which is so worse than the normal game's) and that was it. Also, awesome building skills to have patiently placed all these coloured markings on the floor, walls and celings in a very natural way. Considering how utterly mad the editor tends to make large objects react to the R, F and T functions, I can imagine it didn't work out always the way you intended it. ;-) So, for your hard work, let me hit that "Favourite" button, here! :-)
Furdabip 28 Jan, 2021 @ 9:24pm 
Loved it. Great job. :-)
Aneonen  [author] 15 Jan, 2021 @ 3:18pm 
Thanks! I think that 'reset mechanics' like these tend to have a lot of potential.
Sabfas 15 Jan, 2021 @ 2:03pm 
Amazing man! This puzzle really plays on the potential of *right click* that the original game didn't even take into account.. Well done!
Aneonen  [author] 14 Jan, 2021 @ 7:44pm 
Thanks! The door layering is definitely a natural consequence of wanting buttons that are temporary rather than permanent goals.
Elevator Operator 14 Jan, 2021 @ 6:09pm 
Really fun level! Took me a bit to figure out the solution but very satisfying when I did. Really cool use of the multiple doors.
Aneonen  [author] 14 Jan, 2021 @ 9:49am 
Thanks! I'm glad you enjoyed.
xo_2025 14 Jan, 2021 @ 9:20am 
Very nice use of the doors and duplication cubes!
Aneonen  [author] 13 Jan, 2021 @ 10:29am 
Thanks! I'm glad you enjoyed. The par is just a little extra bit, haha. Thank you again for the door-stairs.
The Silver 12 Jan, 2021 @ 6:39pm 
Yay, I'm helping :D

This was a very enjoyable puzzle, and figuring out the solution took me way above par, but the "aha" moment was excellent ^^