Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

177 ratings
Small mechanical component factory
   
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Building
Buildings (by category): Factory
File Size
Posted
Updated
2.740 MB
15 Jan, 2021 @ 10:00am
4 Feb, 2024 @ 9:48am
5 Change Notes ( view )

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Small mechanical component factory

In 1 collection by robs074
Buildings by robs074
300 items
Description
[ko-fi.com]

Small mechanical component factory based on a real building in Lublin, Poland. Employs 20 workers. Requires 3 t of steel and produces 1.5 t of mechanical components per day when fully staffed (it uses more steel to produce 1 t of mechanical components than the default one to compensate for its small size).

Małe zakłady mechaniczne wzorowane na prawdziwym budynku w Lublinie. Zatrudniają 20 pracowników. Wymagają 3 t stali i produkują 1,5 t części mechanicznych na dzień przy pełnej obsadzie (zużywają więcej stali do produkcji 1 t części mechanicznych niż domyślne aby zbalansować ich małą wielkość).
39 Comments
robs074  [author] 11 Aug, 2023 @ 9:49pm 
Well, I can't help either. Developers aren't responsible for this building, but they are responsible for crashes.
Nubo 11 Aug, 2023 @ 3:34pm 
Contacting the developer will not help, because they are not responsable for this mod.
I had an Save, after loading and not pausing the error happens after some seconds.
It was hard to find the building, which causes the crash, because there is no useable log file so I must remove all vehicles, buildings, etc....
robs074  [author] 11 Aug, 2023 @ 12:04pm 
You should contact the developers then. It works fine for me, so it's something specific in your setting.
Nubo 11 Aug, 2023 @ 11:36am 
The "Small mechanical component factory" is closing my game in the new waste Update 0.8.9.20, after removing this factory it seams to run without problems.
robs074  [author] 3 Jun, 2023 @ 12:17am 
I use it all the time.
Adil3tr 2 Jun, 2023 @ 11:59pm 
Again, there's no reason to use this, even in the very first year of play, even if you're playing a low import run. You would make your money back building the normal one almost right away. I don't even think they mean exporting, they probably mean importing steel to go in it, or producing steel yourself and turning it into components instead of exporting the steel and buying components. Personally, an early game building should be logistically inconvenient to build many of/use a higher than normal number of workers per unit produced/low throughput. I just changed the values in the config file, but people who say this makes no sense aren't just being silly.
robs074  [author] 2 Jun, 2023 @ 9:44pm 
You're not supposed to export mechanical components made in this factory.
Kosci /CZ/ 2 Jun, 2023 @ 2:57pm 
Hello. May I suggest the facility using less steel? I know your reasons, but the way you set it at this point makes the production actually lose value.
robs074  [author] 21 Nov, 2022 @ 1:08am 
And isn't supposed to.
Adil3tr 21 Nov, 2022 @ 12:59am 
You don't hemorrhage money from those facilities and they can be slotted easily anywhere. Fine, you can use them, I'm just saying that the math on the use cases you mentioned doesn't work out.