Starbound

Starbound

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[FFS] Dungeons and Encounters: Vanilla Dungeon, Mission, and Enemy replace (Frackin Edition) (DEPRECIATED)
   
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17 Jan, 2021 @ 5:23pm
5 Mar, 2022 @ 10:31pm
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[FFS] Dungeons and Encounters: Vanilla Dungeon, Mission, and Enemy replace (Frackin Edition) (DEPRECIATED)

Description
ATTENTION: THIS VERSION IS NOW DEPRECIATED. USE THE NON-REPLACER VERSION INSTEAD!

NOTICE:
This mod is NOT compatible with the previous version. It is a new version of that. I have left the old version up for those who do not want to use Dungeons and Encounts.

This one REQUIRES Frackin Universe. If you do not use Frackin Universe, use the non-fu version instead.

Ever wonder what some of the Vanilla missions would be like if they had the FFS enemies in them instead of the boring vanilla enemies?

Are you a complete and total masochist?

Then this mod is for you. This mod changes the Hylotl mission, the Glitch mission, and the final Bounty mission to include FFS Cultist enemies instead of the default ones.

WARNING: THIS MOD MAKES THOSE MISSIONS VERY DIFFICULT! THIS MOD IS NOT FOR NEW PLAYERS!

The Frackin Version incorporates the quest dungeon changes from Frackin. Also, unlike the vanilla version, in this frackin version, You fight both FFS AND Frackin versions of the cultists

If you use FFS Dae Hardcore, it'll affect this too.

Changes:

The Great Pagoda:

* Frackin and FFS enemies fight side by side.
* However, they are not the only faction there anymore. Well, "faction" may be the wrong word...

The Baron's Keep

* I have inserted a checkpoint here. You will need it!! Yes, it's that hard.
* Insead of silly archers and knights, the occassus bring guns, templars, summoners, and suiciders.
* Instead of catapults, they have APCs. You will need AT equipment to take them down.
* Instead of da vinchi flying machines, they have aircraft and paratroopers
* Lana and Nuru have useful weapons.
* Return of the SRS!
* The Bone Dragon has been retired. Asra has purchased a new boss from Pirates Yar Us.

The Dantalion:

* The music has been changed. Housecleaning not only doesn't fit, it's overused to the extreme.
* More cultists in general.
* FFS Crew meets the Vanilla Characters!

Others:

* Bandits now use FFS weapons.
* Non-FFS DaE cultists (such as the ones that appear in the vanilla cultist ship) use FFS Weapons.
* Miniknog now use the FFS DaE weapons, as well as FU weapons.
* Regular cultists use both FFS and FU weapons.
34 Comments
Asher The Ranger 7 Mar, 2022 @ 3:32am 
@Rylasasin Do I have to make a new save for this?
Rylasasin  [author] 5 Mar, 2022 @ 10:33pm 
Fixed it. Sorry it took so long. You can blame Sim Settlements for that.
ErickD 12 Dec, 2021 @ 6:28am 
@Rylasasin The Baron's Keep enemy wont spawn and the mission cant go on ,fix plz thank you!
毛高糕 21 Nov, 2021 @ 2:36am 
!☆☆!☆☆!☆☆!☆☆!I found him inoperable during the city defense,After I unsubscribe this MOD, the mission is ready to go.
xXxINATEIxXx 2 Nov, 2021 @ 1:13am 
Has the Baron's Keep Mission been fixed yet?
Fopsky; Resident Nerd 🎀 31 Oct, 2021 @ 7:13pm 
The peace armory mod has this "XM16E1 Floran", you, orsomeone, could possibly use the concept for that gun and build a floran version of several humans guns.

Alternativelly, give hylotl guards Nambu Pistols, Arisakas Type-99 and Howa Type-89 automatic rifles
#9743 17 Sep, 2021 @ 12:36am 
I'm having a problem on the Glitch mission where the Enemies aren't spawning.
Team Legacy X - Neos 9 Jul, 2021 @ 8:13pm 
I see this is the problem preventing the playerbase from progression in 20XX pack
☥¤§ÑîGHTMÃRɧ¤☥ 10 Apr, 2021 @ 9:24am 
FFS is a broken mod, get mass effect Mod if u want good guns.
Gojira_Tanaka 2 Apr, 2021 @ 10:23am 
I have been having a bug on the Glitch mission, the guard npcs are talking as if enemies are there, but none are spawning, so I can not progress in the mission