Starbound

Starbound

[FFS] Dungeons and Encounters: Vanilla Dungeon, Mission, and Enemy replace (Frackin Edition) (DEPRECIATED)
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Update: 5 Mar, 2022 @ 10:31pm

hotfix 1.21a:

* Baron's keep actually works now. Sorry that took so long (blame Sim Settlements)

Update: 26 Feb, 2021 @ 11:13am

Crash fix

Update: 12 Feb, 2021 @ 8:27am

Version 1.2:
Great Pagoda Changes:

- Snipers in levels -2 and -3 are now tier 3.1-3.6 respectively, and have been trimmed down in total a bit. This should reduce (but not completely eliminate) the headshot anger.
- Reduced the sniper population quite a bit.
- No more starting checkpoint. The checkpoints in general are more out of the way so you have to actually look for them now, and you can choose not to use them.
- A message now warns you about snipers and headshots and gives advice.
- Reduced the basement population a bit. Also eliminated leftover vanilla spawns that I had neglected to remove.


Glitch mission changes:

- Carriers (both large and small, ESPECIALLY large) and Suiciders are much, MUCH rarer.
- Asra's Borrowed Boat knocked down to level 3.
- The craft deployed from Asra's Borrowed Boat are now the gun variety instead of the missile variety.

Dantalion mission:

- Removed a couple of checkpoints, they made things a little too easy.
- Removed the snipers. They just don't fit in this mission.
- Reduced the population of the BIG ROOM a little bit. Reduced the amount of bunkers there by half.

Update: 19 Jan, 2021 @ 8:36pm

Ver 1.1:

- Fixed a boot-to-ship issue concerning the vanilla Apex Base. (was caused by an invalid patch)

- Baron's Keep description now notes that you should complete FFS Episode 2 prior to playing it (it's not REQUIRED, but it is RECOMMENDED.)

Update: 17 Jan, 2021 @ 5:23pm