RimWorld

RimWorld

25 ratings
Auto Flicker
   
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
950.841 KB
19 Jan, 2021 @ 2:08pm
16 Jul @ 10:56am
5 Change Notes ( view )

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Auto Flicker

Description


Automatically flick/toggle generators and much more!

The Auto Flicker can toggle any building that has the flickable tag, so it should be compatible with any modded buildings.

- Coding done by Taranchuk
- Commissioned by Lucky

[discord.gg]
[github.com]




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: building, toggle
17 Comments
Mlie  [author] 26 Dec, 2024 @ 2:37am 
@Cpt. Flapjack Should work with anything that is flickable
Cpt. Flapjack 26 Dec, 2024 @ 2:17am 
I haven't tried it yet, but does this work with the garage doors from VVE. Love the restorative work you're doing on old mods btw!
Mlie  [author] 30 Mar, 2024 @ 10:31pm 
@//SlipperyPete:. Not sure the eject action counts as on-off
//SlipperyPete:. 30 Mar, 2024 @ 3:52pm 
Does this allow the player to release a pawn from a cryptocasket without having another pawn walk up to interact with it?
Attention Deficit Dave 27 May, 2021 @ 6:44pm 
Oh! I understand. Thanks for the breakdown, and also, thanks for your hard work across the board keeping old mods alive. You're a valuable member of this community and my error free bootlog really appreciates you.
Mlie  [author] 26 May, 2021 @ 9:55pm 
@Attention Deficit Dave When the flicker looses power it flicks off anything in its radius. The flickable items does not have to be electrical or be on the same electrical grid as the flicker.
Attention Deficit Dave 26 May, 2021 @ 4:47pm 
I'm pretty sure I understand how this works (and I have it installed) but I don't understand the difference between this and the vanilla Power Switch. Don't they both just interrupt electricity in a powerline? Could somebody explain for me?
AFLD 21 Apr, 2021 @ 12:41pm 
@Ronivan It works best in tandem with other mods which manipulate power networks, such as power logic. You can for example use power logic to switch a cable when a raid is active, this can hit an auto flicker which turns a furnace on in a heat trap.
Mlie  [author] 19 Mar, 2021 @ 5:59am 
@Ronivan No problem as it wasnt made by or for me :)
Ronivan 19 Mar, 2021 @ 5:50am 
I thought it won't require someone to manually go there and flick it. I'm sorry but its kind useless.