RimWorld

RimWorld

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Rim of Madness - Vampires
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Mod, 1.0, 1.1, 1.2
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24.382 MB
21 Jan, 2021 @ 4:47pm
1 Change Note ( view )

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Rim of Madness - Vampires

Description
(01-22-2021) just fixed "Vampires Change Each Reload". This fix only affect 1.2 version
this is rehost of rehost
source: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2242846132
if Jecrells or ZeroKato ask me I will remove it
The new GitHub repository: https://github.com/kebkaldanil/rof-vampires

1.22.0.0 (09-25-2020)
This is a rehost of Jecrells orginal Vampires mod. I have not touched much outside of updating this to 1.2 and fixing the most obvious bugs.
In keeping in spirit with the original, I have added this as a new version, however.

Because of the way package IDs work for Rimworld mods, anything depending on the original Vampires mod will show a missing dependency.
The mods should still work though, as long as this is loaded BEFORE anything that depends on Vampires.

Requires JecsTools(Unofficial) for 1.2 or newer: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2195729899
Technically the normal JecsTools should work too, though they have not been updated from 1.1.

The new GitHub repository: https://github.com/ZeroKato/rof-vampires
The orginal repository by Jecrell: https://github.com/Rim-Of-Madness-Team/Rim-of-Madness---Vampires
The orginal mod page on Steam: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1187010034
For questions and such you can find me on the Rim of Madness Discord: https://discord.gg/fczhcP

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Changelog
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1.22.0.1 (09-27-2020)
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Integrated Vampire meditation fix

1.22.0.0 (09-25-2020)
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Rehost in new repository
Updates repository to 1.2, updates Rimworld and Harmony dependencies and changes JecsTools dependency to instead rely on JecsTools(Unofficial) for 1.2 support.
Fixes Royal Coffins throwing error when selected
Fixes Roxal Coffins now showing gizmo buttons at the bottom



=============================================================
Original Description And Changelog By Jecrell:
=============================================================
1.21.0.0 (03-15-2020)

Adds vampires to RimWorld.

Heavily inspired by Vampire the Masquerade, this mod introduces a disease known as vampirism.
There are five Vampire bloodlines included with the mod currently.
Different bloodlines have different abilities: over 50!
Adds in "vitae" and blood mechanics (check the needs menu).

REQUIRES JECSTOOLS TO PLAY

Avilable languages: English, Spanish (by Daru), and Russian (by kr33man)

Thank you to my Patrons for supporting me in my efforts. Without you, none of this would be possible.

These are the most excellent rim dwellers who support me:
Cade Perkinson, Jay Sacane, John Pahl, Tankok1998 also known as the Shermanlover, Vahl Kilmer, Zsolt Biró, Genaeve, JD2.0, Olteanu Laurentiu, Penelope Charli Whitman, Charlie Garnham, Steven Pretswell, Sultan Saltlick, RainerWingel, Daniel Paseka, Kyben, Charles Morris, Chris Seieroe, Robin Gleeson, Lea Stannard, Teres, David Silberstein, Kiya Nicoll, Matt Harris, Paul Fenwick, Michael Whitehead, Robert Alessi, Elodie, Gothi, Audrin Navarro, Михаил Юрченко, Calum, Tim Stillson, Populous25, Don Homer, Adam Bliss, Maaxar, Christopher, TinyFloatingTurtle, John Kanady, Midgeman, Nathan Getman, Sharp Spook, LionsFate, Cristina Shaver, Mark, George Chong Chuang Ming, Oliver White, roxxploxx, Emily Shaw, Justin Andres, Robin Hager, Kevin Reagan, Austin Harbert, Marcus Regan, E_T, Alex Mederer, Alexander, Toss Antilles

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Changelog
========================
1.21.0.0 (03-15-2020)
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Adds Blood Wine, Royalty support, and a very exhaustive list of fixes.

1.20.0.1 (10-26-2018)
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Blood packs can now be transferred to pawns who need them. Fixed vitae addiction text. Fixed interaction text issues. Added extra diablerie warnings and information to conceptdefs.

1.20.0.0 (10-18-2018)
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Initial reupload of Vampires for RimWorld 1.0.

1.19.0.5 (10-16-2018)
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Removes abstracts for BaseBullet, MoteBase, FoodBitBase, BaseMentalState, and AnimalKindBaseWolf.

1.19.0.4 (10-03-2018)
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Fixes issues with war form, zulo form, mist form, etc

1.19.0.3 (10-03-2018)
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Vampires now properly display their transformations.
Vampires no longer suffer from heart attacks.
Vampires should no longer be affected by drug policy errors.

63 Comments
swayguardian 19 Jun, 2023 @ 8:31pm 
Besides I'm not into the whole Beast side of Vampires I just like the drama that Vampires have to deal with for living so long.
swayguardian 19 Jun, 2023 @ 8:30pm 
I'd like a option to change how fast their blood will drain and how much they can hold. Vampires killed everyone in my Campaign because they wouldn't go get bloodpacks.
KILLHET 4 Jun, 2022 @ 3:35am 
Здравствуйте, хотелось бы увидеть обновление данного мода. А так же интересно, будет ли данный мод поддерживать работу с модом на кооператив?
Timotheseus 30 Jan, 2022 @ 5:49am 
This mod no longer works.
Princess Moon Beam 24 Jul, 2021 @ 11:40am 
jec updated ^_^
setarium 23 Jul, 2021 @ 6:37pm 
i have a feeling this won't get updated till the unofficial jecstools got updated for 1.3 since this mod depends on that one.
GuiltyRex 23 Jul, 2021 @ 10:22am 
Please update :steamhappy:
Archer 22 Jul, 2021 @ 11:36am 
I am just here to observe the greasy, unwashed masses complaining about a free mod is not updated the second a new expansion is rolled out. I fucking love expansion releases.

KatGirl_M 20 Jul, 2021 @ 6:23pm 
Please please please update for Ideology, I love this mod and would like to continue using it :)
Ogliss 16 Jul, 2021 @ 2:18am 
@kamikoto00
hey there, just letting you know theres an issue/conflict with WalkingProblems AdvancedAnimalFramework

if you add
x.GetName().Name != "AnimalJobs" &&
x.GetName().Name != "AnimalVehicles" &&
x.GetName().Name != "AnimalWeaponFramework")

to each of the filters in HarmonyPatches_Givers it resolves the issue, theres already filters for WalkingProblems other mods (Bugs and Smurfes) so looks to be a common thing with his stuff