RimWorld

RimWorld

Rim of Madness - Vampires
63 Comments
swayguardian 19 Jun, 2023 @ 8:31pm 
Besides I'm not into the whole Beast side of Vampires I just like the drama that Vampires have to deal with for living so long.
swayguardian 19 Jun, 2023 @ 8:30pm 
I'd like a option to change how fast their blood will drain and how much they can hold. Vampires killed everyone in my Campaign because they wouldn't go get bloodpacks.
KILLHET 4 Jun, 2022 @ 3:35am 
Здравствуйте, хотелось бы увидеть обновление данного мода. А так же интересно, будет ли данный мод поддерживать работу с модом на кооператив?
Timotheseus 30 Jan, 2022 @ 5:49am 
This mod no longer works.
Princess Moon Beam 24 Jul, 2021 @ 11:40am 
jec updated ^_^
setarium 23 Jul, 2021 @ 6:37pm 
i have a feeling this won't get updated till the unofficial jecstools got updated for 1.3 since this mod depends on that one.
GuiltyRex 23 Jul, 2021 @ 10:22am 
Please update :steamhappy:
Archer 22 Jul, 2021 @ 11:36am 
I am just here to observe the greasy, unwashed masses complaining about a free mod is not updated the second a new expansion is rolled out. I fucking love expansion releases.

KatGirl_M 20 Jul, 2021 @ 6:23pm 
Please please please update for Ideology, I love this mod and would like to continue using it :)
Ogliss 16 Jul, 2021 @ 2:18am 
@kamikoto00
hey there, just letting you know theres an issue/conflict with WalkingProblems AdvancedAnimalFramework

if you add
x.GetName().Name != "AnimalJobs" &&
x.GetName().Name != "AnimalVehicles" &&
x.GetName().Name != "AnimalWeaponFramework")

to each of the filters in HarmonyPatches_Givers it resolves the issue, theres already filters for WalkingProblems other mods (Bugs and Smurfes) so looks to be a common thing with his stuff
Wolfskrieg 15 Jul, 2021 @ 8:42am 
Will this be updated to 1.3?
Wolfskrieg 8 Jul, 2021 @ 11:27pm 
How do I get more blood packs once I run out? Can't seem to find a research for it. Don't want my colonists being bitten constantly.
Thx
Eugene 5 Jul, 2021 @ 2:16am 
Children and pregnancy mod conflicts, makes game super slow and pawns don't move haha. Once disabled, works well =)
Wolfskrieg 3 Jul, 2021 @ 11:35pm 
Why won't it let me start with a vampire any higher than a level 5, I've tried several times to do so and everytime I start my toon appears from the coffin with no vampirism whatsoever.
Any ideas or fixes?

thx
mayonnaise 3 Jul, 2021 @ 1:32pm 
can someone PLEASE fix the needs and jobgiver patches for this mod? they cause a metric fuckton of errors and its horrible for compatiblity
Wolfskrieg 1 Jul, 2021 @ 9:45am 
This mod causes massive frame drops after about 2 hrs of playtime. It goes to a crawl. I've tried moving all my mods about and it's definitely this that causes it. Can you look into it please?

Am loving the mod and hope it gets sorted asap.
Lucifel 25 Jun, 2021 @ 3:23pm 
Hi, thanks for the nice mod.

I made a sub-mod translated into Japanese for Japanese users.
I hope Japanese users can enjoy your nice mod more.
Thank you.

Rim of Madness - Vampires Japanese translation
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2527497789
mayonnaise 23 Jun, 2021 @ 5:41pm 
something about the jobgiver patches in this mod has royally fucked up my game, so i'm going to have to remove it until i figure out why this is happening.
[H]. GrimPanzer 8 Jun, 2021 @ 5:34am 
I know this is lorebreaking but is there any way to make Vampires immune to sunlight? just like normal pawns. Also how do i add a 3rd gen Methusela vamps / condition to ma pawns?
#6 8 Jun, 2021 @ 2:29am 
@Zatio: This mod works but you need to disable thirst for the vampire hediff and race in Bad Hygiene's mod settings.

@Razza: Reposting the link to your github so others can find it too :)
https://github.com/razza0/rof-vampires/releases/tag/1.2.2
Zatio 3 Jun, 2021 @ 1:53pm 
A shame this mod dont work with Dubs Bad Hygiene , when water is toggled on vampires die to thirst because they cant drink water tho they still go to wash up.
coolphoton1234 29 May, 2021 @ 5:44pm 
yes. vampires in the lore cant use drugs, so jecrell made it so they cant use them in the mod
mayonnaise 18 May, 2021 @ 4:45pm 
also they dont seem to be able to accept any operations involving drugs; they error out.
mayonnaise 18 May, 2021 @ 3:46pm 
vampires don't seem to be able to use drugs at all... is that intended?
ELF SLAYER 17 May, 2021 @ 3:46pm 
@Razza
Hey, just wanted to say thanks for your Vampire mod fixes
AtlasTheFirst 13 May, 2021 @ 1:45pm 
My vampires are prioritizing feeding over literally anything, if I tell them to do something and they're not drafted, they'll always feed first, and they keep feeding on newly captured prisoners, the ones who just got treated for massive wounds, and have blood loss... Killing them, is there any fixes to these issues?
sola 8 May, 2021 @ 12:59am 
There are vampires in the trade caravan.Then the game got stuck
himedo15 3 May, 2021 @ 10:01am 
Thanks for the patch, you're the best
EvilNecroid 2 May, 2021 @ 11:18pm 
nice :) ill have to check it out
Razza 2 May, 2021 @ 5:48pm 
@EvilNecroid, it'll go some way to fixing it, but for some reason it still does half the sunlight checks even if they're set to no AI mode. I changed the code very slightly to skip them if the pawn is in NoAI mode and it has a huge performance boost.
https://github.com/razza0/rof-vampires/releases/tag/1.2.2
Butyr 2 May, 2021 @ 9:53am 
Just wanna say real quick, If any of you are getting the vampire freezing bug the alien framework mod seems to patch it. HOWEVER, the framework mod is a little bugged right now with skin colors. They seem to be fairly active and will probably fix it soon though.
Butyr 2 May, 2021 @ 9:49am 
Getting the vampire freezing bug, whenever I load into the game ill get a bunch of errors in the log and the pawns will refuse to move.
EvilNecroid 2 May, 2021 @ 9:34am 
if i turn off sunlight AI will that stop the lag?
Lennybolt7 2 May, 2021 @ 4:51am 
So do vampires survive from other organ's destruction like both kidneys or the liver? The heart I can understand them dying from missing. Sorry for the questions, I just have no idea where the compatibility with vampires and death rattle is since ive been lucky enough that mine haven't lost their internal organs. Yet.
Razza 30 Apr, 2021 @ 5:55am 
@EvilNecroid it's definitely the sunlight AI, more specifically, the part that calculates if the vampire can get to a destination without dying. I tried messing around with a few optimisations, mainly caching the results of frequent calls and only recalcuating them every few hundred ticks, but even with that the main sunlight pathing calculations are just crazy intense.
Razza 30 Apr, 2021 @ 5:51am 
@himedo15 - I made a fix for for that issue. Was actually an issue without Death Rattle as well, vampires would die if they lost both their lungs. Now they won't die or asphyxiate (with death rattle)
https://github.com/razza0/rof-vampires/releases/tag/1.2.1
@kamikoto00 feel free to merge it into your steam release if you like (just 2 harmony prefixes, one for PawnCapacitiesHandler.CapableOf and one for Death Rattle's version of it, so that they return true if checking a vampire's breathing capability).
Re 29 Apr, 2021 @ 12:03pm 
healing of wounds and limbs does not work how to fix it?
himedo15 9 Apr, 2021 @ 2:10pm 
Can you look into an incompatibility with Death Rattle? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2206107940&tscn=1617998858
when vampires get a debuff on breathing, they start dying of oxygen deprivation which they shouldn't because they do not breathe.
EvilNecroid 2 Apr, 2021 @ 8:32pm 
maybe some1 could fix the lag problem some day.
could it be the sunlight AI? i dunno
Drakkletannon 2 Apr, 2021 @ 2:13pm 
If you managed to get this mod into a fully working state, I would be damn impressed. You have my support man.
kamikoto00  [author] 2 Apr, 2021 @ 2:00pm 
This mod really needs full rework... Maybe one day I'll do it. Maybe. But at first I need to learn about modding Rimworld
EvilNecroid 1 Apr, 2021 @ 11:15am 
i wonder what the hell happened to jec?
he was a mod god around here and now hes gone :(
rinfin 25 Mar, 2021 @ 4:18am 
phew.. I love this mod, but it's too much poor. can't you just remove damn sunlight AI thing and not dead in the sunlight but being weak? that AI thing gives a lot of tick and bug. this mod really needs a diet.
Drakkletannon 20 Mar, 2021 @ 3:28pm 
I still get the randomized clan bug, I'm wondering if I'm doing something wrong?
✠Remilia✠Ecarlate✠ 16 Mar, 2021 @ 11:18pm 
I can't spawn any vampires lower than gen 5 i tried the older version and it works but this does not spawn anything below 5.
Ada ⚢ 14 Mar, 2021 @ 3:24pm 
anyone else getting massive stutters when using vampires?
kamikoto00  [author] 13 Mar, 2021 @ 11:10am 
@joel.barton0107 as I see in code, first vampire spawns as "world pawn" when you create world
kamikoto00  [author] 13 Mar, 2021 @ 11:07am 
Guys, I am NOT creator of this mod. I just fixed one annoying bug
joelbuzzcut 10 Mar, 2021 @ 6:35am 
can u make one of ur pawn the first vampire? anytime i try it g
just make them a thinblood.
ELF SLAYER 14 Feb, 2021 @ 7:21pm 
@Al Android
No, that would not be correct to assume.