Tabletop Simulator

Tabletop Simulator

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Pandemic Legacy Season 1 Scripted
   
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22 Jan, 2021 @ 3:41pm
4 Jun, 2021 @ 5:42am
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Pandemic Legacy Season 1 Scripted

Description
This is a copy of Laudani's version of Pandemic Legacy Season 1 with scripting added. The scripting was originally taken from jakub530's Workshop for Pandemic Legacy Season 2. Portions are largely altered and additional features are added.

Scripting Contains:
-Infection Deck Setup
-Auto cube placement (No cubes placed when disease is eradicated)
-Easy Draw Buttons (Top & Bottom Infection Deck and Player Deck)
-Intensify Button
-Player Deck Setup (including dealing)
-Stats on probability of drawing certain card colors (taken from jakub530's scripting for Pandemic Legacy Season 2)
-Handling Outbreaks
-Click to treat a cube
-Cleanup after game is finished.

I have created a discussion that contains items from the comments that might be useful to others.

Note: This is intended to be used by groups where someone owns the physical game or where a group is trying the game out to consider purchasing. If your group plays through the entirety of the game, please support z-man games (zmangames.com) so we continue to get more awesome games like this.


74 Comments
OperatorSkillet 16 Jun @ 7:10pm 
Thank you very much @Rob! I have done your changes and uploaded them here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3501432129
Rob 15 Jun @ 4:01pm 
I was missing two different table files, but I think I found a solution.
For the first missing model file, change the model like to
https://pastebin.com/raw/JpPS3kqt
The load the model and apply it to the 17 others.
It will say another model is missing, change that model link to
http://pastebin.com/raw/7Y9j1Fz2
and apply it to one other.
All the tables should be loaded correctly. I'm not sure how to make this permanent though.
Mendax047 18 May @ 12:25am 
Welp, the table was broken
OperatorSkillet 28 Apr @ 7:55am 
How did you fix it @Tables61
OperatorSkillet 26 Apr @ 6:26pm 
Table is broke.
Tables61 21 Apr @ 3:33am 
Unfortunately one of the table objects is now broken, which means your playing space pretty much all disappears when you load in a game. Kind of a shame - it seems fixable at least though, but until it is the mod is kinda difficult to use.
lightsdeath 2 Dec, 2024 @ 7:31pm 
I just played a game with road blocks and they didn't seem to recognized by the scripts, what is the proper way to place them on the board for the script to see them if it does at all.
Nathan Hawk 26 Nov, 2024 @ 3:16pm 
Just noticed. Essen starts with a panic counter, its not a massive issue as it can just be deleted before the first game setup.
Caopi 11 Nov, 2024 @ 12:09pm 
Took a look at the missing faded scripting of box P and created a small patch to make the "Accelerated Incubation" placements work (starting to be relevant from Mid April. can be patched in an ongoing game as well to avoid spoilers). If one of the authors wants to integrate this and update the version, you have my permission. In the meantime, hosts can paste this code via the scripting menu (save before doing it), then use "Save & Play" and save the game again to patch themselves if interested:
https://gist.github.com/mschlaffer/f398b7b8584264903482bd9051f4900d
Jefferson Steelflex 16 Jun, 2024 @ 7:36pm 
This version will give you new permanent structures in certain boxes or packets, but not include the card that comes with them which explains how you can put them down as permanent game-end upgrades.