Black Mesa

Black Mesa

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Romka's HECU Masked Marines Fix
   
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9.018 MB
30 Jan, 2021 @ 1:49pm
7 May, 2021 @ 2:59pm
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Romka's HECU Masked Marines Fix

Description
It fixes the HECU Masked Marine models so it won't appear using the default model if a different character_manifest.txt is used.

The script added in the Romka HECU vpk is outdated and kind of a "mess".
The default script actually works, but the masked HECU marines uses the default model:

masked_marine.mdl.

This fix uses my modded updated character_manifest.txt from 1.5 stuff, mixed with HC's characters.
Models, hecu.mdl, hecu_02.mdl, marine_sg.mdl, marine_02_sg.mdl were decompiled and renamed to
masked_marine.mdl, masked_marine_02.mdl, masked_marine_sg.mdl, masked_marine_02_sg.mdl
The .phy file was copied and renamed since I don't trust Crowbar compile's recompiled .phy file.

The other models actually work okay, but the .mdl named hecu.mdl would be completely useless.

For those who simply wanted an updated script, go to
C:\Program Files (x86)\Steam\steamapps\workshop\content\362890\2379194563
You will find a folder named "Modifed Updated Version Script." Put it in the custom folder.
However, it may have some updated elements since I only copy and pasted the HECU characters from that old script.
So I recommend the default modified script that still works.

I also added a version of the Zombie grunt in which the texture now uses V3 texture instead of V2 texture.

Since i'm improving my skills on using GoldSrc to edit models, I decided to finally make the Zombie Grunt torso for the Default and Classic Headcrab. It may have some missing faces and needs some cleanup but still works in the game and the one I'm confident that the model is perfect to my eyes.


KNOWN ISSUES:
- Sometimes, if you load a map where it reads the default marine ragdoll before you put this addon into the game, the placed ragdoll corpse of these masked HECU would appear messed up. There's nothing that I can do about it. Restart it, and it would show the correct ragdoll.

If you like this addon, you can also check out other of by Black Mesa submissions like:
NPC Revoice Sound Fixes
Classic Headcrab and New HEV Zombie with Glitched Original HEV Voice
Zombie Guard with Classic Vest
53 Comments
Riviras 12 Jan @ 6:18am 
damn they really want their "realistic" and "humanized" HECU marines to be kept in the game so much they break the models (I'm joking of course)
Theplayerthatexists 2 Oct, 2023 @ 2:08pm 
When you say classic headcrab, do you mean brain dead's classic headcrab?
King George, The Third. 18 Sep, 2022 @ 3:49pm 
that's what my problem with romkas V3 mod, here's a quote from my comment on the mod

"also, why not just fix the script and make it a simple replacement?".
XRGM1267  [author] 24 Sep, 2021 @ 11:45am 
Maybe the new patch for Black Mesa will work? If not, I will update this one day.
kingDRUIDuk 10 Sep, 2021 @ 12:07am 
it's weird when i installed BMS from iso as a stand alone ididnt have any trouble with models and textures. now through steam Errors.
Lazy Nihilanth 18 Aug, 2021 @ 1:34pm 
Someone really needs to make an actual proper model for the romka HECU zombie instead of the regular model smeared with blood and stretched over the zombie skeleton.
Sabthatguy (sabqnsny) 29 Jul, 2021 @ 4:05pm 
I did everything that it says to do for the marines but every time I load in the default marine models are still there but a few times I see the classic models but not all the marines are the classic models any advise?
Tree Fiddy (No Monitor) 15 Jun, 2021 @ 10:24pm 
Nope. It happened both on "We've got Hostiles" and "Surface Tension." Both times, a marine was invisible. First one was (probably) masked, and the second one produced a red beret when I shot him in his invisible face.
XRGM1267  [author] 14 Jun, 2021 @ 7:48pm 
Maybe it's the map error and not the model.
XRGM1267  [author] 14 Jun, 2021 @ 7:47pm 
Wait, what?