Tabletop Simulator

Tabletop Simulator

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The Taverns of Tiefenthal
   
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Type: Game
Complexity: Medium Complexity
Number of Players: 2, 3, 4
Play Time: 60 minutes, 90 minutes
File Size
Posted
Updated
542.807 KB
1 Feb, 2021 @ 12:22pm
11 Feb, 2021 @ 2:02pm
5 Change Notes ( view )

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The Taverns of Tiefenthal

Description
BoardGameGeek[boardgamegeek.com]
Rulebook: inside the mod.
This mod is based on the mod of cryptosha. I only added a "Next Round"-Button for convenience. When clicked player mats are cleaned up, round marker is moved and counter guests or entertainers are dealt.



Description of the game:
In the village of Tiefenthal lies "The Tavern of the Deep Valley". There, all citizens from the area gather, but it's important to attract new, wealthy guests for only then is there enough money to expand the tavern, which will then lure nobles into the tavern as well. But which tavern expansion is best? Should you focus on money? Or rather ensure that the beer will keep flowing?



In Die Tavernen im Tiefen Thal, the challenge is to skillfully choose the dice and develop your personal deck of cards as profitably as possible. The game is structured with five modules so that your group can add extra levels of complexity as you become more familiar with the game.
9 Comments
DWR Minko 29 Mar, 2023 @ 8:23am 
Top script, very like it
GHOST 23 Jan, 2022 @ 1:23pm 
nice script, but everything is super small
fastjoe23  [author] 9 Jul, 2021 @ 1:04pm 
Thought about auto-adding Schnapps, but didn't find a easy solution. As Schnapps tiles can be distributed all over the table i didn't know how to do is. If anyone has an idea, would be glad to hear it.
SonicQuack 25 May, 2021 @ 2:03am 
Like the end of the round function, thanks. Is it easy to auto-add the Schnapps to each player? With or without, cleaning up automatically is very handy,
fastjoe23  [author] 10 Feb, 2021 @ 12:42pm 
Sorry! Once again small mistake. Should have tested the pass the dice button before uploading. I was to happy about the others changes. Please give it another try.
Speed Demon 10 Feb, 2021 @ 11:32am 
@fastjoe thank you for your update, but now that game isnt working atall for us xD the "Pass Dice Coaster" Function isnt working anymore. "error in Script (Rotate Dice - 2fa56e) function <Rotate>: chunk_3:/43,16-49): attempt to index a nil value.
fastjoe23  [author] 9 Feb, 2021 @ 2:12pm 
@Speed Demon: i fixed the rewind time bug. It was my fault. Cryptosha prepared everything so rewind time did work in his mod. But i made a little mistake and spoiled it all. :-)

@at all: As i've been on it already, i added new functionalities. Now also the round marker is moved, counter guests or entertainers are dealt and there are reminders to get your schnapps (also in real life).
fastjoe23  [author] 7 Feb, 2021 @ 11:32am 
@Speed Demon: funny, Same happened to me and my mates yesterday. Sadly i do not know how to fix the issue. I am new to tts scripting. There should be a way to achieve this with the onSave() function, but up to know i didn‘t understand the concept on saving and loading in scripting. Maybe someone else can help?
Speed Demon 6 Feb, 2021 @ 3:48am 
Hello, Great Script! Me and my mates enjoyed our first rounds of this Game. Only Thing that could be improved, is a "back" button. The normal one brakes the script and your buttons disapear, this happend once, becouse i clicked the "next Round button" too fast. Great job :steamthumbsup: