Tabletop Simulator

Tabletop Simulator

The Taverns of Tiefenthal
9 Comments
DWR Minko 29 Mar, 2023 @ 8:23am 
Top script, very like it
GHOST 23 Jan, 2022 @ 1:23pm 
nice script, but everything is super small
fastjoe23  [author] 9 Jul, 2021 @ 1:04pm 
Thought about auto-adding Schnapps, but didn't find a easy solution. As Schnapps tiles can be distributed all over the table i didn't know how to do is. If anyone has an idea, would be glad to hear it.
SonicQuack 25 May, 2021 @ 2:03am 
Like the end of the round function, thanks. Is it easy to auto-add the Schnapps to each player? With or without, cleaning up automatically is very handy,
fastjoe23  [author] 10 Feb, 2021 @ 12:42pm 
Sorry! Once again small mistake. Should have tested the pass the dice button before uploading. I was to happy about the others changes. Please give it another try.
Speed Demon 10 Feb, 2021 @ 11:32am 
@fastjoe thank you for your update, but now that game isnt working atall for us xD the "Pass Dice Coaster" Function isnt working anymore. "error in Script (Rotate Dice - 2fa56e) function <Rotate>: chunk_3:/43,16-49): attempt to index a nil value.
fastjoe23  [author] 9 Feb, 2021 @ 2:12pm 
@Speed Demon: i fixed the rewind time bug. It was my fault. Cryptosha prepared everything so rewind time did work in his mod. But i made a little mistake and spoiled it all. :-)

@at all: As i've been on it already, i added new functionalities. Now also the round marker is moved, counter guests or entertainers are dealt and there are reminders to get your schnapps (also in real life).
fastjoe23  [author] 7 Feb, 2021 @ 11:32am 
@Speed Demon: funny, Same happened to me and my mates yesterday. Sadly i do not know how to fix the issue. I am new to tts scripting. There should be a way to achieve this with the onSave() function, but up to know i didn‘t understand the concept on saving and loading in scripting. Maybe someone else can help?
Speed Demon 6 Feb, 2021 @ 3:48am 
Hello, Great Script! Me and my mates enjoyed our first rounds of this Game. Only Thing that could be improved, is a "back" button. The normal one brakes the script and your buttons disapear, this happend once, becouse i clicked the "next Round button" too fast. Great job :steamthumbsup: