RimWorld

RimWorld

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World Map Beautification Project - for More Vanilla Biomes
   
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
28.188 MB
1 Feb, 2021 @ 10:49pm
13 Jun, 2024 @ 9:40pm
12 Change Notes ( view )

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World Map Beautification Project - for More Vanilla Biomes

In 2 collections by Sacrificial Goat
World Map Beautification Project DLC's and Patches
8 items
Sacrificial Goat - RimWorld 1.5
402 items
Description

More Vanilla Biomes Addon
This is a DLC for the mod "World Map Beautification Project" by Odeum.

The DLC adds support for the "More Vanilla Biomes" mod

Features
Alpine Meadow
- High altitude with rich soil and lots of flowers.
  • From the peaks to the hills, flowers everywhere with snow capped monolithic mountains
Cloud Forest
- Aptly named for the constant fog.
  • Mysterious fog shrouded mountains
Coastal Dunes
- Low lying sandy area with lots of water.
  • Rolling sandy dunes
Desert Oasis
- Desert with a few small islands of life.
  • Is it a mirage?
Grasslands
- Grasslands with few trees.
  • Grass filled mountains
  • Lush green fields
Icebergs
- Chunks of sea ice floating on water.
  • Ice the size of mountains, dont hit one!
Marsh
- Flat and swampy. Dense vegetation, but few trees.
  • Soft and wet mounds
  • Wet and muddy fields
Sandbar
- Small, flat sandbars scattered in water.
  • Shifting dunes
Glacial Shield
- Where the glacier meets the tundra, this area is icy, rocky, and cold almost year-round.
  • Snow capped mountains with thick forests
Badlands
- Rocky, dry and desolate, these temperate regions feature little life.
  • Sprawling desert mountains

Credits
Odeum for the "World Map Beautification Project" mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2314407956

Zylle for the "More Vanilla Biomes" mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1931453053

Changelog
14/06/2024 - 1.11: Incremented the version number to possibly fix a dependency warning when there is no dependency
01/05/2024 - 1.10: Fixed the Integration. Regrowth Core is not required, however will not conflict if added now
25/04/2024 - 1.9: Intigrated World Map Beautification Project dependancy to prevent the need to a separate mod
12/04/2024 - 1.8: Updated to support Rimworld 1.5 Anomaly Expansion
22/10/2022 - 1.7: Updated to support Rimworld 1.4 Biotech Expansion
11/04/2022 - 1.6
+ Added Glacial Shield
+ Added Badlands

23/03/2022 - 1.5
~ Fixed the Grassland Mountains color
~ Fixed Iceburgs and Sandbars textures slightly

9/11/2021 - 1.4:
+ Added extra images.
+ Added missing biome info
- Removed Preview images from mod to reduce space

22/08/2021 - 1.3: Corrected mod ID

22/08/2021 - 1.2: Update to 1.3

03/02/2021 - 1.1: Added a patch inside to replace the following Biome backgrounds to make them stand out more
+ Oasis
+ Sandbar
+ Iceberg

01/02/2021 - 1.0: Initial Release

Discord
For help or requests, come and visit me at the Freefolk Rimworld Discord
https://discord.gg/Hb5swYgHfj

97 Comments
Justacommonegg 6 Jun @ 3:34am 
@SwampVikingGaming save the mod as local (copy and paste the files somewhere else or use rimpy s local copies feature)
SwampVikingGaming 31 May @ 9:41pm 
So is there any way to get Rimpy to not recognize the pre-cached instance?
Sacrificial Goat  [author] 25 Feb @ 3:35am 
These mods no longer require that as a dependency and are now standalone and work with Re-Growth. If you are using RimPy, that is the issue with RimPy detecting a pre cached instance of my mods requirements.
rotted nightmare 24 Feb @ 6:45am 
this mod has the previous world map beautification project (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2314407956) marked as a dependency still, instead of the continued (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3266720501) version
Sacrificial Goat  [author] 4 Feb @ 4:44am 
ahh I see. I am actually in the process of redoing all my mods seeing as WMBP is integrated into Regrowth, but I will take a look at this issue and see what I can find :)
Melissa 3 Feb @ 1:30pm 
@Sacrificial Goat
Hello!
I am seeing an error with the display of biomes when they spawn in highlands/mounts/hills.
Apparently this is due to the fact that the mod "Regrowth: Core" including in himself "World Map Beautification Project" and cancelled the requirement, like yours, while while changing the algorithm for adding new biomes to the map. Thus, situations arose in which, for example, "Coastal Dunes" and "Oases" from "More Vanilla Biomes Addon" spawn in highlands, while there is no suitable image file/link for correct display of the this combination and the biome display is reset to the standard one from the vanilla game.
Melissa 3 Feb @ 1:30pm 
I see the same error when adding "Regrowth: Wasteland" without any logical connections with your mod. Apparently, it is necessary to add a patch to exclude such combinations of map generation, or bring all possible display options to a single image, adding links to it.
Other reasons are also very likely, but I do not find them.
Conflicts with other mods are possible, but I try to approach the assemblies very carefully, excluding conflicting mods, for example, I do not add other mods to biomes, except for the previously indicated series.
Thank you!
[FD] Tomatohead 12 Nov, 2024 @ 6:15am 
NGL Sacrificial no matter how I try it. The moment I try to change the db.sjon file to no longer feature the old outdated WMBP as a dependency it just bricks Rimpy.
k/\ttnjiå 28 Sep, 2024 @ 5:57am 
RimSort got updated dbs and is actively maintained. It's also open-source.
Mr. J Soda 21 Aug, 2024 @ 6:48am 
So, I don't think just deleting the entry for World map beautification project fixed the issue for now, as now RimPy is saying this mod is dependant on on the mod "Jewelry"