RimWorld

RimWorld

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More Vanilla Biomes
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
3.808 MB
7 Dec, 2019 @ 6:31pm
22 Jun @ 5:45pm
61 Change Notes ( view )

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More Vanilla Biomes

Description


More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes.

Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost year-round. Thick stands of forest are concentrated in patches of soil and around lakes, attracting wildlife.

Badlands: Rocky, dry and desolate, these temperate regions feature little life.

Cloud Forest: Found at the tops of tropical mountains and named for the constant fog. Animals frequently wander up the slopes from the forests below.

Marsh: Marshy terrain with dense plants but few trees. Temperate to cold.

Grasslands: Warm, with poor soil, lots of grass, and few trees. Herds of grazing animals make their home here. If Realistic Planets is enabled, this will be renamed Stormy Savannah.

Coastal Dunes: Low-lying sandy area with lots of water.

Sandbar: Smooth, flat, sandy islands with little if any vegetation or arable land.

Alpine Meadow: A beautiful area with fertile soil, lots of flowers, and few predators. The summers are mild and bountiful, and the winters are cold and harsh.

Oasis: Desert with groundwater close to the surface, making small lakes that support pockets of thick vegetation. If Realistic Planets is enabled, this will be renamed Dense Oasis.

Ice Floes: Frigid chunks of ice floating on the ocean. Who would want to live here?



This mod is meant to be as widely compatible as possible. Please report any issues.

Other biome mods: Compatible. Includes Alpha Biomes, Advanced Biomes, Archipelagos, Nature's Pretty Sweet, Biomes! Island, and more!

Mods that change world generation should be compatible, but you might see too much or too little of some biomes.

Modded plants and animals must be added via XML patches, as of 1.5.

Animal mods patched
  • Alpha Animals
  • Animal Collab Project
  • Biomes! Islands - including plants
  • Dinosauria
  • Erin's Wildlife
  • Jurassic Rimworld (Continued)
  • Megafauna
  • Regrowth: Extinct Animals
  • RimBees
  • Vanilla Animals Expanded: Core, Waste
  • Vanilla Animals Expanded: Royal, Endangered - NOT patched, as these do not spawn naturally in the wild

Plant mods patched:
  • RimCuisine2
  • VGP Vegetable Garden
  • Vanilla Plants Expanded
  • Regrowth: Core, Arid, Aspen, Boiling, Boreal, Swamp, Temperate, Tropical, Tundra, Wastelands

Animal and plant mods that include their own patches:
  • Dark Ages : Beasts and Monsters
  • Ducks
  • Elephants
  • Erin's Mountain Animals
  • Hybrid Animals
  • Little Critters
  • Parrots

Fishing: compatible with:
Vanilla Fishing Expanded
FishIndustry
[RF] Fishing [1.0]

Other
World Map Beautification Project: patch here
Save Our Ship 2: Adding MVB mid-game will result in new plantets containing the new biomes. Do this at your own risk, save first, and as always report any problems.
Camouflage and Stealth: Compatible
Empires: Compatible
Map Designer: Compatible

Recommended
Prepare Landing to help find the biome of your choice
Map Reroll if playing on maps without much solid ground.
Your choice of gravel visibility mod, especially if playing in Grasslands or Dunes. Some options are Gravel, Where's the Gravel?, and Soil Contrast

Incompatibility
Configurable Maps: Incompatible with sandbars, causes grasslands to have way too much sand, even if you have all vanilla settings. Other biomes work as intended.

Terra Project: Makes extensive changes to world generation that I can't work around.

Please report any other incompatibilities you find.



This mod uses code borrowed from Rainbeau's Archipelagos

Translations:
Japanese by Proxyer
French by DrTCS and qux
Simplified and Traditional Chinese by 第四天灾
Russian by Buregonitel
Gernan by Daedalus
Polish by Hades3623



Get it from Github[github.com]

[ko-fi.com]
Discord[discord.gg]
My other mods
Popular Discussions View All (1)
97
28 May, 2024 @ 8:35am
Bug Reporting
Zylleon
529 Comments
Jotbe83 3 hours ago 
Alright!
Zylleon  [author] 11 Jul @ 10:38am 
Hit me up on discord and I'll share all my biome-modding knowledge and tools :D
Jotbe83 11 Jul @ 10:35am 
I found the defs

ODDYSEY BIOMES

GLACIAL PLAIN - Mb, but its very simmilar to glacial shield
GLOWFOREST
GRASSLANDS
LAVAFIELD
SCARLANDS
SPACE

Where did you learn biome modding? i'd like to learn it
Jotbe83 11 Jul @ 10:32am 
Anyways uh let me check actually.
Jotbe83 11 Jul @ 10:32am 
if you bought the DLC you must restarts team since there's been an error or smth
Zylleon  [author] 11 Jul @ 10:18am 
All questions about DLC compatability may have to wait. Steam hasn't been letting me buy the DLC this morning, so I can' t actually look at it to answer anything.

Can you confirm that the new biomes are named the same, Grasslands and Glacial Shield? Are there others I should know about?
ObscureParticle 11 Jul @ 9:43am 
Can confirm what Jotbe83 is saying. The Grassland biome from the Odyssey DLC will not spawn if this mod is installed. Any chance you could make it compatible?
Jotbe83 11 Jul @ 8:46am 
I made mistake, not base game but its in the oddysey DLC now, appearing near deserts as savannas mostly
Zylleon  [author] 11 Jul @ 8:35am 
Can you explain what you mean? I don't see defs in Core for anything resembling either of those biomes, nor do I see them on the world map when generating a world. What are the base game equivalents called?
Jotbe83 11 Jul @ 7:06am 
since grasslands in base game now, along with glacial shield