Sid Meier's Civilization V

Sid Meier's Civilization V

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Zolton's Tweaks - Destroyer to Missile Cruiser
   
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Tags: Units
File Size
Posted
1.239 KB
2 Feb, 2021 @ 4:09pm
1 Change Note ( view )

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Zolton's Tweaks - Destroyer to Missile Cruiser

In 1 collection by Dodo Rider
Doctor Zolton's Tweaks
32 items
Description
Destroyers can now upgrade to Missile Cruisers.

If you like this mod, check out the other mods in my collection "Doctor Zolton's Tweaks" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2249534571

If you like this mod and others in my collection, consider using my All-in-One mod instead: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2382656806
2 Comments
Dodo Rider  [author] 3 Feb, 2021 @ 7:24am 
@독도는한국땅 That is something I have thinking about. The destroyer falls off hard at the end of the game in relative strength. Unfortunately, there is no naval melee units in the atomic or information era, so the destroyer gets stuck in place.

One problem with upgrading destroyers to missile cruisers is that any melee promotions the destroyer receives are useless on the missile cruiser. But if you pair this mod with my mod that switches promotions to the other combat class, this problem is alleviated: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2382672854

The other problem with upgrading destroyers and losing the only naval melee unit is the apparent inability to take cities. Thankfully, land units can still fill this role, and I prefer using missile cruisers over destroyers, so I am alright losing that ability.
Dokdo 2 Feb, 2021 @ 7:59pm 
Is it necessary?