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Sunflower Seed Patch for General Modifications
   
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3 Feb, 2021 @ 6:09am
3 Feb, 2021 @ 6:29am
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Sunflower Seed Patch for General Modifications

Description
What this patch does and why:

This is a patch for General Modifications designed to improve the availability of sunflower seeds while also not making them overly abundant.

The issue with the availability of sunflower seeds in the original mod as I can see it is not that the seeds have a low chance to appear (in fact their relative chance is not too bad in the vendor lists in which they appear) rather the problem seems to be that only a select few shops use the vendor lists in question.

In this patch I have added the sunflower seeds to more vendor lists, in particular they will now be available with good probability at farms, farm shops etc. and with low probability anywhere else that you can buy wheatstraw.

I do not use General Modifications personally so not sure how this will affect balance, just decided to make it after a commenter on one of my other files mentioned that they had been having trouble finding the seeds (as I think I have heard others mention in the past in let's plays and the like). Let me know if they seem too common with this on and I can tweak the values.

Details:

It is recommended that you import your save game after installing this mod.

The vendor lists that sunflower seeds appear in by default in GenMod (unchanged) are (probability numbers are relative chance not % chance, ie 20 does not necessarily mean a 1/5 chance):
  • 'trade goods' - Probability: 50 (should appear somewhat consistently but in low quantities, furthermore only 4* shops use this list)
  • 'caravan (crops)' - Probability: 60 (should appear consistently)

* The list has more squads referenced but they are all either storage pools or for shop squads that no longer appear to be used (no references).

The vendor lists that this patch adds the sunflower seeds to (probability numbers are relative chance not % chance, ie 20 does not necessarily mean a 1/5 chance):
  • 'crops' - Probability: 60 (should appear consistently but in lower quantities than other crops)
  • 'farm vendor' - Probability: 60 (should appear somewhat consistently but in lower quantities than other crops)
  • 'slave farm vendor' - Probability: 60 (should appear consistently but in lower quantities than other crops)
  • 'bakery shop' - Probability: 20 (very low for this list)
  • 'hive' - Probability: 20 (low for this list)
  • 'crops NW' - Probability: 20 (despite the name this list is only used in adventurer mechanical shops not farm shops, low - moderate chance to appear)


Load Order Notes:

Please make sure that this patch appears after GenMod.mod in your load order so that the update from the patch take precedence.



Thanks for taking a look at this patch, any constructive feedback would be greatly appreciated. If you had been thinking of downloading this patch but decided against it please let me know why so that I can improve it.
1 Comments
pgames-food 5 Feb, 2021 @ 7:46pm 
thansk very much for making the mod :)