Source Filmmaker

Source Filmmaker

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[SFM] Cyclone Props - Black Mesa (Nihilanth)
   
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Universe: Half-Life
Model
Models: Architecture
Tags: SFM
File Size
Posted
11.013 MB
4 Feb, 2021 @ 12:18pm
1 Change Note ( view )

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[SFM] Cyclone Props - Black Mesa (Nihilanth)

In 2 collections by Br'er'rer
[SFM] Black Mesa
12 items
[SFM] Nihilanth Pack (Black Mesa)
6 items
Description
These models have been ported from Black Mesa and are property of Crowbar Collective.

Cyclone models from the Nihilanth boss fight. The effect is composed of 4 models but each can be used individually if you prefer. If any model isn't showing correctly (is flat colored, shiny, or covered in dark textures) upon being loaded into your session: Right click on your viewport, uncheck 'Enable Lighting', Right click your viewport again and select 'Enable Lighting' once again, this should solve the problem. I've found these models to be kind of huge in any map besides the Nihilanth chamber so I recommend adding scale controls to each model, the easiest way to keep them consistent is to remap the default size on each slider, then choose 'set to default'.

It's a known problem that some Black Mesa props don't like when you have Ambient Occulusion turned on, though there are no instances of this in these models (that I know of), please bear this in mind if you have any issues. If you encounter any issues or there is anything I didn't cover here let me know! Enjoy.

These props are from the Nihilanth boss fight map which I also ported. It is available here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2384098181

Includes:
props_xen\c4a4\nihilanth_cyclone1.mdl
props_xen\c4a4\nihilanth_cyclone2.mdl
props_xen\c4a4\nihilanth_cyclone3.mdl
props_xen\c4a4\nihilanth_cyclone4.mdl
1 Comments
Fullcaber 4 Feb, 2021 @ 9:47pm 
uu neat