RimWorld

RimWorld

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Dead Cryptosleep (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
638.549 KB
8 Feb, 2021 @ 11:00am
20 Jun @ 9:39am
7 Change Notes ( view )

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Dead Cryptosleep (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
939 items
Description

Update of JohnnyNovas mod
https://github.com/rimworld-frontierdevelopment/Dead-Cryptosleep



[discord.gg]
[github.com]


Frontier Developments Dead Cryptosleep

Features
Allows hauling corpses to cryptosleep caskets.

Languages
English

Contributions
Contributions will be credited to the authors. Merged contributions will be owned by the mod itself (important for future license changes, but we anticipate that never happening).

Localization
We want to support as many languages as possible. If you would like to submit translations please submit them as pull request.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: hauling, corpses
Popular Discussions View All (1)
0
1 Feb, 2024 @ 7:05pm
Prisoner cryptosleep
Хентай-кун
37 Comments
szmtex 19 Jul @ 6:30am 
@aCaboodL , @gh0stashes Just checked you actually can throw corpses in ancient caskets. You have to left-click on a corpse and there is a gizmo to haul to cryptosleep if you have a claimed ancient casket pawns haul corpses in there just fine
gh0stashes 20 Jun @ 8:02pm 
You can absolutely re-use ancient pods. I do so to shelter hypersensitive pawns during psychic drones.
aCaboodL 10 Jul, 2024 @ 2:24pm 
I checked with a non-dead person, and it was an option to throw them in there.
Mlie  [author] 9 Jul, 2024 @ 11:00pm 
@Jumbo Josh Dont think ancient are meant to be reused
aCaboodL 9 Jul, 2024 @ 10:33pm 
should this work for ancient pods? i discovered one but it wont haul to there
Mlie  [author] 6 May, 2023 @ 11:56am 
@我 Should be fixed now. There were no check if the closest casket was occupied.
Thanks for the detailed report!
6 May, 2023 @ 1:42am 
Completely unable to work!!!
This is the keyed translation and error log:
https://gist.github.com/x1shi/a1fef8b1c49dce1c9473ef585e71a996

Reproduction steps:
0. use all dlcs and mod harmony and this mod.
1. enter dev: quick start
2. kill two pawn and build two crytosleep-casket
3. select dead pawn, click "haul corpse to cryosleep" button
4. wait living pawn pick up one corpse and drop corpse to the crytosleep-casket.
* then error log keeps refreshing, and the last living pawn cannot be moved
Evennacht 18 Apr, 2023 @ 10:07am 
Thank you for this. Imagine my frustration after building a CRYPTOsleep CASKET for my dead colonist when I had no option to do this.
Mlie  [author] 6 Nov, 2022 @ 1:25pm 
The load error should be fixed now
Mlie  [author] 2 Nov, 2022 @ 7:29am 
@AerosAtar Thank you for verifying, Ill add it to the todo-list