Stormworks: Build and Rescue

Stormworks: Build and Rescue

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The CG-Polyvelante | A versatile OSV
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8.854 MB
11 Feb, 2021 @ 1:11am
13 Feb, 2021 @ 2:14am
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The CG-Polyvelante | A versatile OSV

Description
The CG-Polyvalente

After 3 weeks of constant building, CG-Industries presents our largest and most advanced boat yet, the Polyvalente.
The polyvalente was designed to be versitile, and useful in a whole number of scenarios.
It has over 100km of range, and a top speed of 19knots.
Sitting at 35 meters long, and 8.25 meters wide, the CG Polyvalente has plenty of room for all kinds of maritime operations.
The Polyvelante has 4 large deisel engines, and 1 small generator engine.
As well as all this, it comes with a large deployable rhib, and a medium sized crane capable of lifting up to
4,500kg.




Features:

  • 1x deployable rhib
  • 1x medium crane
  • All standard lighting for a ship of this size
  • 12 Rooms
  • Highly equipped storage area
  • Large bridge with map table
  • Galley
  • Mess hall
  • 2 Crew cabins
  • Laundry room
  • Crew lounge
  • Anchor chain storage
  • Engine room with control console
  • Maintainance hatches
  • Full bilge system
  • 2 toilet rooms
  • Engine room fire supression system
  • 19kt top speed
  • 100+ km of range
  • Bow thrusters
  • Crane operator area
  • Front and rear ballast tanks
  • Weight based stablization system
  • Ability to stay stable in 100% wind
  • Extra deck space
  • Full camera and monitoring system
  • Warning systems
  • Emergency flares
  • Emergency beacon locator and transponder
  • Radar & Lidar
  • Radio system
  • Over 40,000L of fuel
  • 4 large engines
  • 1 additional generator engine
  • [Update] Ship-Wide heating system


How to use

To start this boat, simply head over to the engine room, and flip on
the pump-electrics and main hydraulics, as well as each engine's pumps and
electrics.
After you've done this, simply use the key switches to ignite each engine.

After you've started all of the engines, head up to the bridge of the ship.
Once you arrive, turn on the main electric and the bridge systems. You can then
use A/D to steer the ship.


Credits

Thanks to these people for making the LUA screens and other components on this ship:
Acc_Original
Rifleman
Yu_Oshida
PirateJake2000
Tajin
Windows XP
Axel_X
Energy
61 Comments
Moonlighter2031 25 Jun, 2022 @ 2:40pm 
the Anchors don't work i think the logic is messed up. thank you if it could be fixed thanks
-_- 21 Mar, 2022 @ 4:05pm 
The crane for me does not have enough power to function. So instead I have to use infinite electricity. Just wondering on when this will be bug fixed. :)
Milanvn552 17 Mar, 2022 @ 3:32pm 
Very nice build!
CoolG2007  [author] 11 Dec, 2021 @ 3:28am 
@Puotek sorry for the very late reply, thanks for the compliments with regards to the ship! The crane can lift the RHIB, it's just not very easy. Mainly since I didn't design it too well. I may one day come back to update it, but a new offshore vessel is higher up on my agenda at the minute than updating this older one.
Puotek 23 Oct, 2021 @ 8:31am 
Incredible Vessel. The only problem I have is that for some reason the crane is not powerfull enough to lift the rhib, any ideas to why that is?
CoolG2007  [author] 29 May, 2021 @ 4:05am 
My next release won't be the successor, I have a smaller boat planned first, but it'll come eventually. Thanks for the kind words, much appreciated.
P. Rodriguez 28 May, 2021 @ 2:16pm 
Good to hear you plan on making a successor mate - I loved the design and concept as multi-purpose ships for rescue missions are a lot of fun to operate, especially when one ship/vehicle can do the job given the lag issues with hosted games. Look forward to your next release!
CoolG2007  [author] 28 May, 2021 @ 11:19am 
@Poncho, thanks for the feedback. This is an old boat and I realise the various mistakes I made.

I plan on building a far better successor to this boat in the future, glad you enjoyed some aspects though.
P. Rodriguez 26 May, 2021 @ 10:40pm 
Nice work - great detail; unsubbed because it just can't support missions.
P. Rodriguez 26 May, 2021 @ 10:38pm 
Too much 'role-play', not enough 'support systems' - the med bay is buried in the bottom deck. I don't think the intent of this ship is to use it to do missions - with the RHIB despawning if it gets too far from the main ship, the main ships slow speed (16 kts) and the layout makes this just too frustrating to use.