Airships: Conquer the Skies

Airships: Conquer the Skies

Not enough ratings
Karda's Air Arsenal_balanced
   
Award
Favorite
Favorited
Unfavorite
Type: Mods
File Size
Posted
Updated
10.241 MB
12 Feb, 2021 @ 12:40pm
24 Aug, 2023 @ 10:34am
22 Change Notes ( view )

Subscribe to download
Karda's Air Arsenal_balanced

Description
[V 1.12.2] Karda's Air Arsenal - Weapons, armour and more. Balanced by Lord_Havoc

Firstly I'd like to thank Karda for making a fantastic mod and for granting me permission to re-upload and continue the development.

This balancing aims to bring all the modules in-line with vanilla in terms of: Pen damage, Blast damage, ROF, AOE, Firing Arcs, Price, Weight.

The aim is to have no-useless-modules, with everything having a place and being balanced accordingly.

Some features to look out for:
Cheap items are cheap for reason, they lack punch at higher levels. But make for great spam
Expensive items are functionally very good
The ULTRA cannons (tier 4) each have their own feel too
There are some new armours to play with - with own textures

*Important Note*
Testing alongside the original KAA hasn't been carried out, it's advisable to disable it.

***Update***

From the suspendium labs a new collection of advanced energy weapons has been developed
using energy shaping to create deadly new munitions.
The scientists have observed that certain energy forms create different effects
Energies of a GREEN nature, travel quickly and have modest penetration and explosive yield
Energies of a BLUE nature, travel slower and are able to punch through tough materials
Energies of a RED nature, shimmer with unstable energies and have powerful explosive capability

Please like and subscribe if you think others would like to try this mod.
37 Comments
Lord_Havoc  [author] 13 Aug, 2023 @ 1:00pm 
Rockets, Missiles, Rifles and Gatling have now received some research bonus love
Lord_Havoc  [author] 12 Aug, 2023 @ 3:07am 
Gonna be doing this incrementally, there are a lotta guns :). Cannons done
Lord_Havoc  [author] 12 Aug, 2023 @ 2:28am 
I'll take a look into it. I'm sure it's something I'll be able to manage.
chryssjanzonio 11 Aug, 2023 @ 7:56pm 
are you gonna add heraldry that buffs specific weapon types in this mod?
Lord_Havoc  [author] 25 Jan, 2023 @ 1:22pm 
@DovahkiinW/PPK12 Thanking you muchly
DovahkiinW/PPK12 24 Jan, 2023 @ 7:46pm 
This is by far my favorite large scale weapon pack, not super unbalanced, variety of weapons, logical order of tech.
Lord_Havoc  [author] 23 Sep, 2022 @ 5:24am 
@Mr.Mart36 - Yep, but it'd be worth it! Karda, the original author made this a huge mod and he was kind to give me his blessing to make this branch; and the work I put in was some 1000+ edits and several weeks work.
But for as long as I enjoy airships, I'll keep this mod functional.
Lord_Havoc  [author] 23 Sep, 2022 @ 5:20am 
@chryssjanzonio - I'm not sure what you mean, this mod does work with the current (1.1.0.9 version) of the game, I did a playthrough in august and didn't encounter anything game breaking.

Note - I don't mix other mods when doing playthroughs with this, so if you're running multiple mods it could be a mod-vs-mod clash. Try disabling all other mods and then re-enable them one by one until you find the one causing trouble.
Mr.Mart36 22 Sep, 2022 @ 2:47pm 
That's probably a fairly large undertaking.
chryssjanzonio 22 Sep, 2022 @ 5:45am 
can you update cataclystic expansion?