Slay the Spire

Slay the Spire

41 ratings
The ShapeShifter Mod
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File Size
Posted
Updated
110.568 MB
15 Feb, 2021 @ 1:23pm
7 Aug, 2021 @ 11:52am
13 Change Notes ( view )

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The ShapeShifter Mod

Description
Slay the Spire as a brand new character--the Shapeshifter!

Shift between forms to attack, defend, and gain power, watch your cards grow and wither, and slay that spire!

Includes:
1 new character -- The Shapeshifter
107 new cards,
19 new relics,
6 new potions,
art for all cards/relics/powers
SFX for several cards

Please leave a comment for any feedback you have! I tried my best to balance this character with all ascensions in mind, with a special focus on A20. I have beaten this mod on A0, A5, A10, and A20 multiple times with my A20 winrate being similar to my A20 winrate on the base characters. I fully intend to make this mod as polished as possible, so bear with me if things aren't all right out of the gate.

Feel free to send a message my way if you want the source code, or if you don't want to leave a comment.
102 Comments
AvangionQ 9 Nov, 2023 @ 4:46pm 
Slio9 livestreamed your mod:
https://www.youtube.com/watch?v=3ZC7eg0VOzY&ab_channel=Slio9

I might request a buff: that all forms gain +1 Strength, Dexterity or Focus and
that the Strength, Dexterity or Focus gained isn't lost when changing forms.

Alternatively, add a new power to the deck:
Stability, 1 energy, you cannot lose Strength, Dexterity or Focus by any means.
Wafflmao  [author] 18 Aug, 2021 @ 12:05am 
@sagil I appreciate the continued feedback!!! I'll try to carve out some time this weekend to get those fixed!
Sagil 16 Aug, 2021 @ 5:44pm 
After playing Tornado (swap draw and discard), the animation of Oak Blade returning a card from discard to your hand no longer works.
Sagil 9 Aug, 2021 @ 8:31pm 
The potion reload bug is still happening for me (version 1.0.6).
Sagil 8 Aug, 2021 @ 6:46am 
Very minor bug with Poly Beast Potion: description doesn't update to "6 forms" when you have sacred bark relic.
Sagil 7 Aug, 2021 @ 4:27pm 
The issue is that the only information about a relic that's saved by default is its counter (see saveAndContinue/SaveFile.java), so the formsPlayed attribute on FrogOfVitality is lost on reload. So unless you want to fiddle with savegame information, you may want to tweak what it does. E.g.
(a) Track bonus HP granted in relic counter, and grant +1 max HP whenever a form is played, capped by the number of form cards in your deck, or
(b) Refresh formsPlayed each combat (=> no need to save) but instead of increasing max HP just heal 1 HP.
Personally I like the latter option, as it provides more variety than yet another +max HP relic.
Wafflmao  [author] 7 Aug, 2021 @ 11:54am 
@Sagil fixed up those descriptions and the potions on reload bug. Frog of Vitality bug is gonna take a bit more investigating
Wafflmao  [author] 6 Aug, 2021 @ 4:52pm 
@Sagil woah, that one is a strange one too. I should have time to do some bugfixes this weekend
Sagil 4 Aug, 2021 @ 2:04am 
Another save & reload bug: Poly Beast Potion reloads as Fire Potion.
Wafflmao  [author] 1 Aug, 2021 @ 9:53am 
@Sagil ooo, that's an interesting one. Nice catch, might be a tricky one to fix but I'll take a look