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https://www.youtube.com/watch?v=3ZC7eg0VOzY&ab_channel=Slio9
I might request a buff: that all forms gain +1 Strength, Dexterity or Focus and
that the Strength, Dexterity or Focus gained isn't lost when changing forms.
Alternatively, add a new power to the deck:
Stability, 1 energy, you cannot lose Strength, Dexterity or Focus by any means.
(a) Track bonus HP granted in relic counter, and grant +1 max HP whenever a form is played, capped by the number of form cards in your deck, or
(b) Refresh formsPlayed each combat (=> no need to save) but instead of increasing max HP just heal 1 HP.
Personally I like the latter option, as it provides more variety than yet another +max HP relic.
One small bug: The description of the Autumn card and power don't match (power says "draw two additional cards each turn").
Once again, I really appreciate your feedback and kind words <3
Or really anything to make up for the broad spread of cards resulting in brief runs and false starts. That being said as is its still very good and i don't mind the broad diversity in the run even if it has a cost.
Healing cards are all very strong. Card draw is scarce so more valuable than for most classes. Str payoffs are pretty rare with raptor form being the standout, so cards like form shifter and lion form perform less than one might think. You mustnt let your deck become too passive despite a lot of the block cards being "stronger" than the attack cards. Snecko eye is excellent on the class.
Overall a fun class that is fairly in line with the base classes balance wise. Some unintuitive things remain but its hard to avoid that when upping complexity.
Something to note though, is that on A20, you sometimes have to sacrifice the scaling of grow cards for better upfront damage for fights like Gremlin Nob and Reptomancer. These scenarios are where wither cards are meant to excel. All that being said, lots of feedback has informed to give wither some additional love. I have added a couple relics recently to help, but will continue to consider more options. Thanks for the feedback :)
was hoping to play 10 acorns every turn