RimWorld

RimWorld

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Colony Groups Hotkeys
   
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Mod, 1.2, 1.3, 1.4
File Size
Posted
Updated
179.093 KB
16 Feb, 2021 @ 11:14am
23 Oct, 2022 @ 4:31pm
7 Change Notes ( view )

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Colony Groups Hotkeys

Description
This mod adds keyboard shortcuts to the [LTO] Colony Groups mod for selecting pawn groups, drafting and undrafting them, etc.




Source: https://github.com/bodil/ColonyGroupsHotkeys
14 Comments
Count 22 Jul @ 5:15pm 
Thanks for the update! I understand completely.
I'll look into Defensive Positions as an alternative
Bodil  [author] 22 Jul @ 9:32am 
Sorry, this isn't getting updated by me, I stopped using Colony Groups a long time ago and the maintenence burden is especially high because it can be broken by Colony Group updates as well as Rimworld updates. I just use Defensive Positions for the grouping hotkeys nowadays.

If anyone wants to take over maintainership of this, though, I'm happy to make arrangements.
Count 19 Jul @ 9:10am 
Will certainly miss this mod. At current (1.6) it appears to cause a black screen upon loading the main menu
allbad 8 May, 2024 @ 4:14pm 
Hi @Bodil
would love to have 1.5 compatibility if you'd be so kind. This turns little mod turns Colony Groups from Great to Awesome!
Count 6 Jan, 2024 @ 1:15pm 
Wonderful mod! Thanks for making it. Helps Rimworld play a little more like an RTS when desired.
Litcube 29 Nov, 2021 @ 11:49pm 
Hotkeys to hit the orders of the colony groups functions would be very nice. "Capture downed pawns" is one I'd like to see.
Bodil  [author] 22 Jul, 2021 @ 2:41am 
@Arcanant Maybe? I don't use work orders much myself but if you could tell me how you'd like them to work (ideally on github), it's probably very easy to add.
Arcanant 24 Jun, 2021 @ 1:58am 
@Bodil amazing mod man, thank you for sharing. Any chance we can get work orders related key bindings?
Bodil  [author] 19 May, 2021 @ 7:25am 
@NRFBToyStore I think I just fixed your bug, finally ran into it myself with a large enough number of mods.
NRFBToyStore 19 Apr, 2021 @ 11:30am 
@Bodil If I had more details I would provide, but I run 450 mods, adding this mod makes colonist buttons vanish, removing it fixes problems. I had that problem before with "overlay" style mods...I think it's actually why I stopped using the original "Color Colonist BAR", but have not had issue in months before installing this.

I wanted this one for QOL so I even shifted around some of my "unneeded mods", removing about 200+ to see if I could get THIS working (and figure those mods out later), still, no luck. If you had an interest I could install this, see if bug presents itself, and send log for your reference? Just lemme know!!! :)