The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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The Dawnguard Brotherhood
   
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Category: Dawnguard, Merchants
File Size
Posted
Updated
26.686 MB
19 Mar, 2014 @ 1:39am
29 Mar, 2014 @ 8:45pm
3 Change Notes ( view )
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The Dawnguard Brotherhood

Description
Adds a new Dawnguard Merchant to Riften



Welcome to the Dawnguard Brotherhood Shop.

My name is Savard. My wife Morgen and I run a shop in RIften that specialize in selling rare and unique items to aid fellow Vampire and Undead Hunters. My family was once part of the original Dawnguard; so with the recent Vampire attacks and the re-establishment of the Dawnguard, the time is now for us to honor my family's ancestry and open this shop to aid in the fight.
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REQUIRES:

----------------------------------------------DAWNGUARD--------------------------------------------
----------------------------------------------DRAGONBORN------------------------------------------
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UPDATE 1.1


(1) 5 new Bandoliers with unique Enchantments - 2 available from Merchants, 3 craftable by Dawnguard members only.

(2) 2 new Shields with unique Enchantments - 1 available from Merchant, 1 craftable by Dawnguard

(3) 2 new Spell Rings - 1 from Merchant, 1 craftable
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Also available on the Nexus: http://www.nexusmods.com/skyrim/mods/52224/

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Why was this mod made?

--I use enemy enhancement mods like "Supernatural AI", Revenege of the Enemies, Sands of Time and Skyrim Redone; which can make fights with Vampires, Undead, Werewolves, Draugers, etc... a great ordeal. This isn't a cheat mod, but more of a mod that expands the love towards the Dawnguard [since there's already a lot of Vampire mods], and adds useful and unique items that benefit those that choose to side with the Dawnguard.
----Vampires who side with the Volkihar are barred(banned) from crafting unique Resistance Potions, New Ring, New Magical Arrows/Bolts. Sorry, this mod is for the Dawnguard.
---Roleplaying with mods like:
-------Holmwood player home: Link[www.nexusmods.com] Highly recommended Vampire Slayer player home mod.
-------Hunter's Hideaway - Dawnguard Player Home: Link[www.nexusmods.com]
---SuperNatural AI - Werewolf/Vampires: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=224651088
---Sands of Time: http://www.nexusmods.com/skyrim/mods/12452 Recommended for ADVANCED USERS with lots of experience with modding.

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This mod adds:

--New Weapons--
(1) New Swords that do additional damage to Vampires, Undead, Werewolves.
----- Rare enchanted versions available.
(2) New Silver Bow
----- Rare Enchanted version available; features kill tracker.
(3) New Crossbow; deals 60 Sundamage to Vampires.

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--New Arrows/Bolts--
(1) New Combustion Arrow(Bolt) that deals 5(10) explosive damage.
(2) New Cleansing Arrow(Bolt) that deals 10(20) explosive sundamage to Undead.
(3) New Expulsion Bolt that deals 25 explosive damage to all targets.
-----(Bolt values in parenthesis)

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--New Amulet/Ring--
(1) Amulet of Stendarr's Valor provides 10% melee damage resistance from Vampire/Undead/Werewolf targets.
(2) Stendarr's Ring of Heroic Might provides the wearer a greater power that resists 70% of melee damage from Vampires, Werebeasts, Undead for 30 seconds [can be used once a day]. Available to craft once you help the Dawnguard defeat the Vampires.

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--New Craftable Poisons and Potions--
(1) Poisons can be crafted by all. Poisons only affect Vamps/Werewolves/Undead. Provided thanks to the "Silver Alchemy" mod; see credits.
---Poisons crafted via new "Silver Ingredients"
(2) Potions that give the player damage resistance for a limited time. Resist 25% or 50% damage from Supernatural targets.
(3) Potions - Nighteye and Adrenaline [increases regen rate of HP/Stam/MP by 150%].
(3) Unique "Dawnguard Crafting Station" allows the player to craft poisons.

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--New Spells--
(1) Summon Huskies Spell
(2) Summon Armored Frost Troll Spell
(3) Auriel's Beam of Light Spell [light beam, similar to flame]
(4) Spell of Wellbeing - Fortifies Health/Stamina/Magicka by 100
(5) Cure Disease Spell
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----Unique Weapons-----
---Unenchanted versions of weapons are also available for sale.

(1)
Steel Sword of Dawnguard's Fury
--Steels inflicts 2x [Double] the damage to Vampires
--Shares the same "Kill" tracker as the Dawnguard Rune Axe.
--The more Undead targets the player kills, the greater the enchantment is.
--Enchantment increases by 10 damage every 10 kills; cap of Sun damage is 100 dmg.
--Once fully powered at 100+ Undead killed, the sword unleashes a special effect.
--Since it uses Rune Axe kill tracker, the # of Undead killed resets after 24 hours.


(2)
Silver Bow of Intimidation
--Features a Undead Killed tracker
--Every 200 Undead killed increases the enchantment damage by 15 points.
--Silver enchantment applied; silver base damage increased by 20% against Undead targets
--Enchantment Cap of 150 points Sun damage


(3)
Steel Sword of Stature and Vigor
--Steel inflicts 75% more damage against Werebeasts, Trolls, Giants.
--Enchantment has 30% chance to inflict Frost, Fire, or Shock damage.
--Addition (small) chance to paralyze or steal stamina from target.

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Compatibility
--This mod is compatible with pretty much anything. The only vanilla edit I made was to Riften; very minor, just the door and frame of the shop entrance.
--Compatible with Skyrim Redone and Reproccer. However, the Enchment description of "60 Sundamage" for the "Vampris Crossbow" will be overwritten by the Reproccer.
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Permissions:
This mod becomes “Free to Use with Credits” after July 1st, 2014. If you use items from any of the below sources, you must give them credit AND/OR receive permission from them [Bandoliers]
=======================================================================

Credits/Thanks:

InsanitySorrow for his Thegn, Stamford and Silverbow weapons. They are awesome!
http://www.nexusmods.com/skyrim/mods/29143
http://www.nexusmods.com/skyrim/mods/51544
http://www.nexusmods.com/skyrim/mods/51417

See my Nexus Site[www.nexusmods.com] for a complete list of Credits and Resources Used. Workshop Description has a character limit

Bandoliers by Cyrax - Link
--Used with permission
Elab Enchantments by J3X - Link
29 Comments
dmac93065 17 Nov, 2015 @ 3:50pm 
Thank you Dr. Shocks. Awesome Mod
dmac93065 17 Nov, 2015 @ 12:13am 
Where is the shop? I can't tell whether the mod has been properly loaded because I am not sure where you've placed the storefront.
FaceFisted 6 Sep, 2015 @ 11:58am 
Just what i was looking for. It's nie impossible to find a good mod for undead, vampire, werewolf, and drauger killers. Honestly, why do people find it so much more fun to run around as a monster killing helpless people? Well, to each their own I guess.
TechWolf20 14 Dec, 2014 @ 3:23pm 
I can't craft the vial belt
Lucian SaDiablo 12 Aug, 2014 @ 10:54am 
When would be the best time to utilise this mod? Before, during, or after the main questline of Dawnguard?
UnderDog 9 Aug, 2014 @ 6:35am 
do this do any armor besides ring amulet
TechWolf20 13 Jul, 2014 @ 12:29pm 
an idea for the vial belt, you could make a black varient crafted from the normal one
Dragon Slayer 11 Jul, 2014 @ 9:00am 
I feel that werewolfs would fit right in with the the Dawnguard because they're immune to becoming vampires and with their increidble sense of smell they would be able to track them down. Just my two septims
ying_ko13 28 Jun, 2014 @ 4:43pm 
Jolly good mod.