RimWorld

RimWorld

147 ratings
WallDefenses
   
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
124.526 MB
19 Feb, 2021 @ 1:21pm
10 Jul @ 11:35am
17 Change Notes ( view )

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WallDefenses

Description
Adds a Wall Mountable Shield and Wall Mounted AA Turret to the game, requires my other mod Wall Stuff to work.
Wall Shield - Wall mounted shield that produces a square/rectangular barrier that destroys any enemy bullets or mortar shells that hit.
AA Turret - Turret that only targets inbound Drop Pods, Ship Chunks, Defoliator Ships and Psychic Drone Ships
Laser Grid Emitter and Reflector - Unlocked by the same Wall Shield research as the shield module, makes an area complete impassable and destroys anything in the way (Except Pawns)

Configurable Mod Settings:
Laser Grid power usage (scales with the distance covered, also max allowed distance for the emitter)
Wall Shield power usage (scales with the size defended)
AA Turret range, reload speed and ammo count (i.e. how many targets can be destroyed before it needs to reload), Chance to Destroy DropPod, Damage done to targets inside droppod if not destroyed.

Using this with RimThreaded will throw up a few errors but think they can be ignored, I've added some defensive code but there's still some cases where a target can be destroyed by one turret but another tries to damage or destroy it.
44 Comments
Arcjc  [author] 10 Jul @ 10:01am 
Updated to 1.6 and fixed the Laser Grid HP situation thanks @nonya0992 !
nonya0992 1 Apr @ 10:33pm 
So I was having a problem with the laser beams only having 1 hp and the enemy were shooting through them. After some testing, I found that the original maxhitpoints value that was set in the mod was so high that the game defaulted to 1 hp. When I set a new maxhitpoints to 1,000,000 the beams had the new appropriate hp, instead on just 1 hp.
Tardo The Ass-Monkey 19 Mar @ 6:19pm 
Are the shields one-way or do they block projectiles from all directions? In your picture, for example, can the mini-turrets inside the sandbags shoot out past them?
ZX Zero 24 Nov, 2024 @ 5:55am 
why 70mb?
Quantum Fox 31 Oct, 2024 @ 7:43pm 
hello?
Quantum Fox 17 Sep, 2024 @ 11:19am 
No language files?
Arcjc  [author] 25 Jun, 2024 @ 7:22am 
Updated to 1.5 compatibility as soon as Steams auto checks have finished !
da_mercenary 20 May, 2024 @ 2:16am 
will it work in 1.5?
nikita150u 7 Mar, 2024 @ 9:46am 
Can you add to AA turret mechanoids droppods as targets?
Dahak 29 Aug, 2023 @ 5:42am 
I too would love to have a wall mounted regular turret. Seeing these AA guns up on the walls is awesome, and I want ones that can shoot at ground targets too!