Kingdoms and Castles

Kingdoms and Castles

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Description
I made a collection with non-gamebreaking mods, a few visual mods and everything _should_ work without ruining your save file.

Items (19)
Archers Shoot On Ships v1.1
Overview Archers now shoot on ships for a more interesting naval warfare. Highly Recommended Zat's Commander mod allows you to group ships and easily select them for a more efficient naval defense. Target Selection (New in Version 1.1) You may now select a...
Cannon
Created by Slooth
Cannon This mod simply adds a new military building; the Cannon. The cannon acts like a ballista, but with a custom model, damage, range, and reload values. This mod is still in early development and I would highly recommend backing-up any worlds you plan ...
Dapper Ogres
Created by Galee
Spiff up your sieges by with some dapper ogre dressings: ogres now wear black and brown shoes, a monocle, a top hat, and don a cane as they march towards your kingdom! Just a fun further application of the Ogre Sneakers tutorial....
District v2 Beta
Created by Slooth
District v2 Beta Decided to push this out since its functional just not fully polished. This is in beta, so with this terrority things might not work or may even causes problems. I'm continuing progress until I feel its about where I want it to be and test...
Force Nearby Destinations
Created by Phedg1
Summary: This mod will change how armies are organised when a large group is sent to a location. In the vanilla game the armies will line up in adjacent tiles, but they will not take into account the distance each army would have to walk to reach those adj...
Hats v1.0
Created by Mig Zero
Hats hats hats! Random hats for everyone!...
Insane Difficulty 0.4
Created by Agentfox
Insane Difficulty Insane Difficulty is a modification for Kingdoms and Castles that makes the game more challenging, for hardcore players. This mod can be configured to be moderately challenging, or to turn the game insanely difficult. * Press 'm' to toggl...
Intelligent Army v1.1 [Compatible up to K&C 117r6s]
Overview Automatically assigns targets to allied soldier squads. Enable/disable targetting enemies (New in Version 1.1) The following enemies can be enabled/disabled for targetting: - Ogres - Kidnappers/Torchers - Thieves How it works Soldier squads patrol...
ManyUpgrades v1
Created by Slooth
ManyUpgrades This mod aims to add more research and various upgrades. Current Upgrades Deep Vein Mining Blasting Furnace Blast Mining Gunpowder ~ Unlocks Blast Mining Plans Additional Research Additional Buildings This mod should be compatible with most to...
Nilfgaard - The Witcher
Created by NedETC
Roleplay as your favorite kingdom or duchy from Andrzej Sapkowski's The Witcher series! Inspired by my love of the books and games, I have made these banners for everyone to share. All banners were created using images from The Witcher Wiki, with minor art...
[Beta] Ships Travel Annually
Created by Phedg1
Summary: In the vanilla game transport ships will continually travel between their nominated docks. The number of times a ship visits these docks in a year depends on the distance between these docks. This can make it difficult to estimate how many resourc...
[Beta] New Lands 1.8
Created by mpu
New Lands is a modification for Kingdoms and Castles, that lets you modify your world size. Furthermore, different, chooseable algorithms provide the option to adjust the map generation even further. Github repo: https://github.com/cedricjansen/newlands/tr...
ModMenu v2.0
Created by Zat | Mo.
NOW WORKS WITH MOD SYSTEM VERSION 2! This menu is a utility mod that other mod developers integrate with. It provides mod developers with an easy way to make their mod's setting configurable using a UI. For users it offers an easy way to configure their mo...
Temeria - The Witcher
Created by NedETC
Roleplay as your favorite kingdom or duchy from Andrzej Sapkowski's The Witcher series! Inspired by my love of the books and games, I have made these banners for everyone to share. All banners were created using images from The Witcher Wiki, with minor art...
SiegeCauldron
Created by Slooth
Siege Cauldron This mod simply adds a new military building; the Siege Cauldron. The Siege Cauldron has short range but very high damage. It has a custom oil pouring particle effect, and model. This mod is still in early development and I would highly reco...
Pretty Roads
Created by JPiolho
This mod fills in gaps between adjacent roads, allowing you to make wide roads in any kind of shape. Works with all the roads in the base game. You can add and remove the mod in existing saves without issues. This mod is compatible with StoneRoadsWithSigns...
Marked Incompatible ]  Place Forester Anywhere
Created by Terah
Remove the requirement for the Forester building to be placed near trees. Also remove the requirement for road proximity, allowing you to place the building deep in the forest....
No Rain or Snow particles
Created by dirmipp
Gets rid of rain and snow particles. Now updated to run on mod system version 2, enjoy!...
No Stick Snow v2
Created by Mig Zero
Removes the visuals of snow accumulating on trees, buildings, and the ground during the winter. Snow fall remains....