RimWorld

RimWorld

432 ratings
Allow Dead Animals
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
370.416 KB
21 Feb, 2021 @ 2:39pm
28 Jun @ 9:54am
23 Change Notes ( view )

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Allow Dead Animals

Description
Mod that auto-allows dead animals for butchering. Totally ignores spoiled ones.
Made for people who are tired of constantly looking around for animals killed by wild predators to steal their food.

IMPORTANT UPDATE:
Do you fancy human meat? Come in! >:D
Our rocket scientists developed something called "settings panel" and they say you can choose any types of corpses you want now (mind = blown!)

tl;dr: It's no longer about animals only :T


FAQ
Q: Is this compatible with X?
A: Yes, most likely.

Q: Can I safely remove it from my save?
A: Yes. Anytime.

Q: How to forbid an object permanently?
A:
1. Flag it as forbidden (red mark)
2. Wait a few seconds & let this mod allow it.
3. Flag this object as forbidden again. Mod won't bother you with this object ever again.

Q: Source code?
A: https://github.com/andrew-raphael-lukasik/rimworld-mod_allow-dead-animals


#Allow #Animal #Corpse #Vulture #FoodWaste #OffTheMenu #ILoveLeftovers
Popular Discussions View All (2)
9
1
6 Aug, 2021 @ 8:33am
[Idea] Menu for selecting animals
Teddy
107 Comments
Andrew R.L.  [author] 28 Jun @ 9:57am 
@LT_livetuber Sorry but I have none of the DLCs to even look into this
Andrew R.L.  [author] 28 Jun @ 9:53am 
@G-Fiti Interesting idea, I will look into it
Btw.: this mods ignores rotten carcasses already! Ofc, report if it doesn't for some reason.
Andrew R.L.  [author] 28 Jun @ 9:36am 
Meat is back on the menu bois!

changelog:
- 1.6 support
Drestalos 25 Jun @ 8:11am 
we getting rimworld 6.0 before 1.6
Wolfin 21 Jun @ 5:30pm 
Updating for 6.0?
LT_livetuber 16 Mar @ 11:04am 
Can you also allow enemies of ANOMALY?
ggfirst 1 Mar @ 12:05am 
It has somewaht incompatibility with some mod.
I used this mod since very long ago but never seen working.
I don't know why, but I just start new save with almost identical mod list
that probably this mod would work this time.
And this time, Ima try it again, hoping it would work.
G-Fiti 18 Jan @ 3:42am 
Are you open for suggestions? Would be neat if we could set the weight limit per category and not one for all. (So you could for example allow all mechs but only animals that provide plenty meat) ANd speaking about animals a option to disable the mod for rotten one would be neat as well!
i drive. 26 Apr, 2024 @ 1:33pm 
@Andrew R.L hey, sorry i didnt give more information lol i just kinda commented when i was scrolling through my mods and was sad it wasnt working, didnt expect it to go anywhere

Seems that when my hunters kill animals, or when a maddened animal event occurs, once the animal is killed the animal is disallowed. I'm running with all dlcs, latest update, and only mods that touch animals/animal related that I have are animals logic, not my fault, allow tool, pick up and haul, and white you're up. it worked fine in 1.4 but ever since 1.5 i noticed it being an issue. it may no longer be an issue since ive changed my modlist and started a few new worlds since I noticed it. i'll post again and give you a log/full mod list/whatever if needed