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Btw.: this mods ignores rotten carcasses already! Ofc, report if it doesn't for some reason.
changelog:
- 1.6 support
I used this mod since very long ago but never seen working.
I don't know why, but I just start new save with almost identical mod list
that probably this mod would work this time.
And this time, Ima try it again, hoping it would work.
Seems that when my hunters kill animals, or when a maddened animal event occurs, once the animal is killed the animal is disallowed. I'm running with all dlcs, latest update, and only mods that touch animals/animal related that I have are animals logic, not my fault, allow tool, pick up and haul, and white you're up. it worked fine in 1.4 but ever since 1.5 i noticed it being an issue. it may no longer be an issue since ive changed my modlist and started a few new worlds since I noticed it. i'll post again and give you a log/full mod list/whatever if needed
Not sure why you did those steps - but half of what you've described doing has gamebreaking potential by itself. Also no clue why you think adding a mod ABOVE core is a good idea to begin with.
Came here to investigate the mod's situation for my guide-collection - but with 'error reports' like this, there is not much anyone can take away from besides a long list of 'user errors'.
I sport a large collection of mods. I added this mod into ongoing game. The game on load in immediately recognized and allowed two corpses with corresponding messages on top left.
Do you get messages at least?
Did you try new game entirely? The mods may bake in strange stuff.
Also sure it must not be before core.
I loaded a save, which had four mods before, and saved it (with only the "Core" mod).
I exited the game.
I subscribed to "Allow dead animals".
I moved it first in the list, before "Core".
I loaded the save.
In the mod options, I changed the size of the animals to 1.
The first turkey died and it was not allowed.
I allowed it.
The second turkey died and it was not allowed.
Thank you very much for this mod.
FYI it's not working anymore for me.
I would be happy to provide more info and to test it.
What I tried:
1)
Unsubscribe and subscribe again.
2)
In the "mod options", uncheck "allow" and check it again.
3)
On an alert of death, clicking "Show more" and then clicking "allow".
This mod is the last but one in the order of my five mods.
I don't think any of the others interferes.
I added it back. Pls check if problem still persists
- 1.4
I know it's nothing automatic but it works when one needs to make something forbidden forever in situations like this one. Hope it helps.
10 should filter out half-eaten small animals (squirrels, snakes, etc) so your well-fed colonists don't waste precious time hauling squirrel ears for two hour a day.
I killed something like 600 guinea pigs to reproduce this issue (for science) and it was true. Again, thank you for reporting this. I just pushed an update and it's should be fixed now.
As a side-effect this list of forbidden corpses will survive game save/load (will no longer reset on game load). It's a update nobody wanted but everyone deserved :)
Needless to say this update is only tested by myself... so please report here if you see any issues asap
2. Correct guess for numbers, not so for wealth: Happens at the secondary base of a 4-5 IG tribal start. Map is utterly swarmed by savage ;) guinee pigs and bugs just killed 481 of our own guinee pigs (and were killed too)
I ask this because I expected this to never happen on early game and only (if ever) on some very big or wealthy bases with exceptionally a lot of objects. Am I even right on this?
This was introduced so we can ignore all half-eaten, useless squirrel corpses and let them rot.
mod not working
This is interesting, I think I know exactly what this is. It supposed to be rare or never, but here we are :T
I will look into this and push a quick patch sometime today and then think how to fix this for good. Thanks for reporting this!
I played with this mode for some time and never seen that happen. No idea how to reproduce it so far
changelog:
- filter options added: animal, insect, humanlike, mechanoid
(on @ASMR gaming https://steamhost.cn/steamcommunity_com/id/excitinggames kind request)