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I really like this idea of a mod and think im going to switch to it. I also noticed that desert barbarian tribes switching to city states is really annoying, mostly if on the edge of the map or if there is nothing there except desert.
Perhaps some map border additions in code that prevent city state conversion would be good as another feature. (Ie, if the tile is within 1 or 2 of the border, multiply conversion points by 0.1 or 0). the 4-tile city states also take away from the city-state bank causing annoyance, and the AI lack common sense/decency to not trade with them
Since Im also here, does this work with Sukitrakt's barbarians? (the weakened ships early on are a godsend)?
Go to the mod folder and find the file barb_tweaks , the author did a really good job explaining everything in the file and even mentioning the default values so you can revert any change you want and keep what you want.
Very helpful. @Nerevatar thank you
This mod doesn't remove camps after they are placed, it simply makes camps less likely to spawn in snow, so there will never be a notification that shows you a camp that is gone (unless of course the AI managed to clear it before you clicking).