Space Engineers

Space Engineers

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Ganymede Incinerator
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
34.675 MB
3 Mar, 2021 @ 6:02am
28 Feb, 2022 @ 4:49am
3 Change Notes ( view )

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Ganymede Incinerator

In 1 collection by Sargonnas
Ganymede Technologies
17 items
Description
Ganymede Incinerator
Ganymede Technologies introduces the Ganymede Incinerator. Using Quantum Molecular Deconstruction we are able to incinerate any matter at the molecular level.
(Put any item into the incinerator to destroy / Trash it permanently)


Why is this useful
  • Put it on a mining ship and set it to incinerate stone. All stone will be incinerated as you mine it allowing your cargo to store more precious ores.
  • Do you have too much of anything? Destroy it quickly to save space in your cargo holds.

Whats Included
1 x 1 - Large Grid Block
3 x 3 x 3 - Small Grid Block

Small Grid version is in development

How to Use
  1. Go to Control Panel



  2. Select Ganymede Incinerator
  3. In the middle menu/column, scroll down and select "Whitelist" from the "Filter Mode" drop down.
  4. Now select each type of items that you would like to be incinerated and press the "Add" button.



  5. Lastly, Ensure your block is "ON" and "Drain Mode"

Special Thanks
A special shout out for everyone in the official Keen Discord channel #modding-programming and #modding-art-sbc. They were a hug help with the many many questions I had when developing mods for SE.

Also, Thank you to Digi for supplying a script to help make list work/glow in the model.

Special Thanks to Sherbert for allowing the use of his base code.
Have any suggestions? Leave them in the comments below!

[www.patreon.com]
60 Comments
Jabrute 17 Jan @ 5:37pm 
YAY !!!!
Sargonnas  [author] 26 Nov, 2024 @ 6:24pm 
@General Madman, how does it break your game? can you send me the error message? I haven't heard of anyone else having a game breaking bug.
General Madman 8 Nov, 2024 @ 10:36pm 
i love this mod but at the moment it seem to break my game is anyone else getting this?
Old Space Engineer 8 Sep, 2024 @ 8:54am 
darkheyr I just use sorters pointing at my refiners, End has cargo with sorter controlled by event controller on at >90% off at <10% and the incinerator on that.
darkheyr 4 Sep, 2024 @ 4:35am 
So, I've been trying to use this together with ResourceNodes, Pipelines and a rather complex sorting network to get rid of overflow materials. My problem - the Incinerators won't accept any items unless set to "Drain All", which I want to avoid since then it'd be competing with my refineries.
Is there any non-manual way to get it filled up without Drain All set to on? I do have sorters draining into the pipe network the incinerator is on, but no luck.
Luno_Mi 2 Jun, 2024 @ 7:45am 
Getting this after Signals Update:

mod_warning: Ganymede Incinerator, in file: Unknown
**WARNING!**
Script for MyObjectBuilder_ConveyorSorter is using the obsolete MyEntityComponentDescriptor overload!
You must use the 3 parameter overload to properly register script updates!
This script will most likely not work as intended!
**WARNING!**
mod_notice: Ganymede Incinerator, in file: Unknown
Possible entity type script logic collision
Katarina [WolfCraft Industries] 18 Feb, 2024 @ 2:26pm 
the only thing that doesnt work is the emissions not turning red if you turn it off but eeh, functionality is more important here as this is still the best way to get rid of excess stone / ice etc
Sargonnas  [author] 18 Feb, 2024 @ 5:58am 
Sorry for the late response. I have just tested it out and it does still work. It grabs the inventory items that you white list in the control panel and destroys them. Make sure you have it connected to your cargo via a connector or directly.
Dark Xenon 23 Jan, 2024 @ 8:56am 
Not sure if this mod is still being updated. Sadly it stopped working for version 1.203.6
You can build it and the control panel works. But no access to inventory
Krazium VR 11 Jul, 2023 @ 5:39pm 
update it to generate energy for bases that would be nice