Barotrauma

Barotrauma

248 ratings
U-571 Type VIIC 'GreyWolf'
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File Size
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1.354 MB
6 Mar, 2021 @ 6:26pm
17 Mar, 2021 @ 9:30pm
17 Change Notes ( view )

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U-571 Type VIIC 'GreyWolf'

Description
U-571 Type VIIC 'Greywolf'
U-572 Type VIIC/41 'RedFist'
U-573 Type VIIC 'Wolfpack' *In Final Testing*
U-571 Greywolf Drone

Presenting the latest addition to my 'Nuclear U-571' series, U-571 Type VIIC 'Greywolf'. This time I did my best to get the Aesthetic and 'cramped feeling' of the type VIIC across with much more accuracy, while keeping it as game-functional as possible. This is my last planned design version (although I may make some slight variants) and is the only one I will be updating from now on, as I'm very happy with how it turned out.

I've kept as much as possible to default settings, and anything altered was designed to keep in line with defaults (ex: Oxy gen requires 1/4 the power of default, but also generates 1/4 of the output).

I've also added mouse-over tooltips wherever I could. All the switches should have them at the very least.

If you enjoy this sub, please rate it. Would like this version to get as much traction as the old one.


Known Issues:
- Docking the drone to the conning tower can get the drone stuck.
- Unsure how upgrading electrical systems will affect the automated electrical grid (theoretically there should be no issue).

Startup Procedure
- Activate Reactor.
- Move Fission Rate Needle to approx 15%.
- Wait for Temp to rise between Red Arrows.
- Activate auto-control.

(moved to a discussion to lessen the wall of text)

Tags:
uboat, Uboat, UBoat, u-boat, U-boat, U-Boat, U-571, u-571, U571, u571, Greywolf, greywolf
Popular Discussions View All (4)
34
25 Jul, 2023 @ 2:26am
PINNED: Playtesting and Bug Reports
Ankhimas
3
28 Oct, 2021 @ 2:46pm
How to use the Raligun on the both sides of the sub
最终幻想的Alian
2
28 Dec, 2021 @ 1:19pm
How or dose the ship use station power when docked??
Cheetah (Star wing)
119 Comments
Wiese 6 Nov, 2024 @ 12:06am 
Das Boot moment
Panzerlamb 16 Sep, 2024 @ 7:38pm 
Just uploaded a functional version of this sub :)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3332551856

new startup procedure but appears to be working for the most part.

No drone or redfist version currently, will probably change that if the Barotrauma bug keeps biting.
Malikyte 8 Jun, 2024 @ 7:10pm 
My dudes, this mod hasn't been updated in 3 years.
Sysroot 18 May, 2024 @ 9:29pm 
@Limon I'm not sure if it's still up to date, but I have some comments a few pages back detailing how I fixed the reactor issues.
Limon Astuto 18 May, 2024 @ 8:44am 
[quote=Viper]Go into the ship editor and fix it yourselves.. its not that hard.. I did it.. and it works fine[/quote]
Hey tell me how to do it, I'm learning to edit subs. Thank youy
Viper 13 May, 2024 @ 9:31pm 
Go into the ship editor and fix it yourselves.. its not that hard.. I did it.. and it works fine
SharkTeeth 18 Mar, 2024 @ 5:25pm 
I know it says it was updated on the 17th. the reactor still isn't really working. it will lose power and then I can get it to work for like 20 seconds after shoving 4 fuel rods into the reactor and doing what you said in the description with manually operating it then switching it to Automatic. but it looses power again shortly after.
Von Este 21 Feb, 2024 @ 4:55pm 
The reactor doesnt seem to cooperate at all and wont work properly, cant even move
A bit maniac 9 Feb, 2024 @ 9:14am 
I'm stuck i can't go back to station
A bit maniac 9 Feb, 2024 @ 9:14am 
Hear me out dev, mod is broken